2024-04-22 11:06:07 +02:00

40 lines
2.9 KiB
Plaintext

version=2
:if:<register.registered(phone_reg_018)>=true
@Register.unregister(phone_reg_018)
@Register.registertime(phone_reg_time_018,1,day)
:if:<register.registered(phone_reg_018_2)>=true
@Text.Show(Oh? <player.name>?*I waited here for you.*I brought you a little gift.)
@Item.Give(36,1)
@Item.messagegive(36,1)
@Register.unregister(phone_reg_018_2)
:else
@Text.Show(I styled my Pokémon and~we are ready to battle!)
:if:<player.badges>>5
:if:<register.registered(rematch_018_1)>=true <and> <player.hasbadge(16)>=true
@battle.trainer(nationalpark\001_2)
:else
@register.register(rematch_018_1)
@battle.trainer(nationalpark\001_1)
:endif
:else
@battle.trainer(nationalpark\001)
:endif
:endif
:else
@battle.starttrainer(nationalpark\001)
:if:<phone.got>=true
:if:<register.registered(phone_contact_018)>=false <and> <pokemon.has(183)>=true
@Text.Show(Your Marill is so cute~and adorable!*You love Pokémon just~like I do!*Want to trade phone numbers?*Let's chat!~It'll be so much fun!)
@Options.Show(Yes,No)
:when:Yes
@Text.Show(<player.name> registered~Beverly's number.)
@sound.play(Receive_PhoneNumber,1)
@Register.register(phone_contact_018)
@Text.Show(To be honest,~I want a Marill.*But I make do with my~cute Snubbull.)
:when:No
@text.show(Oh...~That's disappointing...~Goodbye, Marill...)
:endwhen
:endif
:endif
:endif
:end