2023-12-21 00:09:18 -06:00

59 lines
21 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Battle Factory]}}{"OverworldPokemon"{bool[0]}}{"MusicLoop"{str[BattleFactory]}}{"CurrentRegion"{str[battle frontier,johto,kanto]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[1]}}{"SaveOnly"{bool[1]}}{"Weather"{int[1]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[5,3]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[battlefactory]}}{"Texture"{rec[0,32,16,16]}}]}}
Ceiling:
{"EntityField"{ENT[{"Size"{intArr[4,3]}}{"EntityID"{str[Cube]}}{"Position"{sngArr[0,2,0]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
door:
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[4,0,1]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[64,64,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battlefactory\endless\endbreak]}}{"Rotation"{int[3]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,1,1]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[104,112,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
Walls:
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,0]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,3]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,0]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,2]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,-1]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,0]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,3]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,1,0]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,1,2]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
Bed:
Mattress
{"Entity"{ENT[{"Scale"{sngArr[1,0.25,1.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.25,0.5]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[128,56,16,24][128,50,16,5][120,88,24,5][128,44,16,5][120,80,24,5]]}}{"TextureIndex"{intArr[1,1,2,2,4,4,3,3,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Pillow
{"Entity"{ENT[{"Scale"{sngArr[0.5,0.1,0.25]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.075,-0.058]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[112,80,8,5][112,85,8,2][120,85,5,2]]}}{"TextureIndex"{intArr[1,1,2,2,2,2,1,1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Head End
{"Entity"{ENT[{"Scale"{sngArr[0.2,0.6,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-0.4,-0.2,-0.35]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[0,68,4,8][0,64,4,4]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.2,0.6,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.4,-0.2,-0.35]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[0,68,4,8][0,64,4,4]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.6,0.4,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.25,-0.35]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[4,68,10,4][4,65,10,3]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Feet End
{"Entity"{ENT[{"Scale"{sngArr[0.2,0.6,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-0.4,-0.2,1.35]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[0,68,4,8][0,64,4,4]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.2,0.6,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.4,-0.2,1.35]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[0,68,4,8][0,64,4,4]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.6,0.4,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.25,1.35]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[4,68,10,4][4,65,10,3]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Couch:
{"EntityField"{ENT[{"Scale"{sngArr[1,0.1,0.8]}}{"Size"{intArr[2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,-0.45,2.1]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[16,32,16,16][96,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,-1,-1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[1,0.2,0.95]}}{"Size"{intArr[2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,-0.3,2.025]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[32,32,16,16][96,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,-1,-1,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[1,0.8,0.3]}}{"Size"{intArr[2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1.01,-0.1,2.35]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[16,32,16,16][132,0,16,42]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[0.3,0.5,0.79]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2.5,-0.25,2.1]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[16,32,16,16][96,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[0.3,0.5,0.79]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.5,-0.25,2.1]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[16,32,16,16][96,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
RecordComputer:
{"Entity"{ENT[{"Scale"{sngArr[0.9,0.9,0.4]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0.35,0]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[0,112,16,16][16,112,7,16][23,112,16,16][39,112,16,7]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,2,2,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[3,0,0]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[64,16,16,16][64,0,16,16][96,16,16,16]]}}{"TextureIndex"{intArr[0,0,2,2,2,2,2,2,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[0,frontier\battlefactory\endless\record_machine]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
table:
{"EntityField"{ENT[{"Scale"{sngArr[1,0.4,0.8]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,-0.3,-0.1]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[0,55,16,9][16,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}