JappaWakka aa105b38a2 Fix scald not defrosting opponent...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00

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Namespace BattleSystem.Moves.Normal
Public Class DoubleHit
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 458
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 35
Me.Accuracy = 90
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Cool
Me.Name = Localization.GetString("move_name_" & Me.ID,"Double Hit")
Me.Description = "The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 2
'#End
'#SpecialDefinitions
Me.MakesContact = True
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesOwnFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
End Sub
End Class
End Namespace