35 lines
2.9 KiB
Plaintext
35 lines
2.9 KiB
Plaintext
version=2
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:if:<register.registered(findlostelle)>=False
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@npc.warp(0,2,0,4)
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@npc.turn(0,1)
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@player.move(0)
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@npc.setspeed(0,2)
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@npc.move(0,1)
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@npc.turn(0,3)
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@npc.setspeed(0,2)
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@npc.move(0,2)
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@npc.turn(0,0)
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@text.show(Now, where's Lostelle~gotten to today?*She always brings me lunch~every day right about now...)
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@npc.turn(0,2)
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@entity.showmessagebulb(1|3|1|4)
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@npc.setspeed(0,2)
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@npc.move(0,2)
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@npc.turn(0,1)
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@player.turnto(3)
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@text.show(Hm? You, there!~Are you a friend of Lostelle's?*Have you seen~Lostelle around?*I don't know where~she might be.*She should've been~here long ago.*Lostelle's a cutie -~she got my looks -~so what if someone...*What if something's happened~to my Lostelle?!*Please, help me find her!~Go search Three Island!)
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@player.setmovement(-1,0,0)
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@player.move(1)
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@npc.warp(2,2,0,7)
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@npc.move(2,1)
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@text.show(Hah?*What is this place?*How much sadder~can this get?*Those clowns...*They said they'd be~waiting on the island,~so where are they?)
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@npc.turn(2,3)
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@text.show(Hey, you!~Is this the only Three~Island around here?)
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@text.show(Try waking up before~you crawl out of bed,~you punk.*This is Two Island!*Move it!~Get your filthy motorbike~out of my place!)
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@text.show(Huh...~Oh, oh, gotcha.~Tch...~These islands are confusing...)
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@npc.turn(2,2)
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@npc.move(2,1)
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@npc.remove(2)
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@text.show(Would you look at that?~That punk scuffed up my floor.)
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@register.register(findlostelle)
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:endif
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:end |