32 lines
9.1 KiB
Plaintext
32 lines
9.1 KiB
Plaintext
{"Level"{LEV[{"Name"{str[Ancient Ruins]}}{"MusicLoop"{str[ancient_ruins]}}{"CurrentRegion"{str[Kanto]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnvironmentType"{int[3]}}{"MapScript"{str[dungeon\postchess]}}{"Weather"{int[1]}}]}}
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Floor:
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{"Floor"{ENT[{"Size"{intArr[5,7]}}{"Position"{intArr[1,0,0]}}{"TexturePath"{str[dungeon]}}{"Texture"{rec[0,0,16,16]}}]}}
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Ceiling:
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{"EntityField"{ENT[{"Size"{intArr[5,5]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[1,3,1]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Walls:
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{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[7,2,7]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[7,1,9]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0,6]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,6]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Script:
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{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[3,0,3]}}{"ID"{int[1]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,48,16,16][32,32,16,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,1,1,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[dungeon\textblock]}}{"Rotation"{int[0]}}]}}
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Bf1:
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,-1,3]}}{"ID"{int[2]}}{"TexturePath"{str[Dungeon]}}{"Textures"{recArr[[0,48,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\passage.dat,3,0.1,48,0]}}{"Rotation"{int[0]}}{"Visible"{bool[1]}}]}}
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{"Entity"{ENT[{"EntityID"{str[Cube]}}{"Scale"{sngArr[0.9,0.9,0.25]}}{"Position"{sngArr[3,-0.05,3]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[48,64,16,16][48,64,4,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,-1,-1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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Warps:
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,0,0]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\checkpoint1.dat,5,0.1,10,0]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,0,6]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\chess.dat,10,0.1,0,0]}}{"Rotation"{int[0]}}]}}
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NPC:
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{"NPC"{NPC[{"Position"{sngArr[17,0,2]}}{"TextureID"{str[61]}}{"ID"{int[0]}}{"Name"{str[TrainManLOLMATRIX]}}{"Action"{int[1]}}{"AdditionalValue"{str[dungeon\chessscientist]}}{"Rotation"{int[2]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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