95 lines
3.2 KiB
VB.net
95 lines
3.2 KiB
VB.net
Namespace BattleSystem.Moves.Normal
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Public Class SleepTalk
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Normal)
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Me.ID = 214
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Me.OriginalPP = 10
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Me.CurrentPP = 10
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Me.MaxPP = 10
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Cute
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Me.Name = "Sleep Talk"
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Me.Description = "While it is asleep, the user randomly uses one of the moves it knows."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.Self
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = False
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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'#End
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Me.AIField1 = AIField.Support
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Me.AIField2 = AIField.Nothing
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim disabledMoves() As Integer = {214, 274, 117, 340, 448, 383, 91, 291, 19, 264, 382, 118, 119, 467, 166, 130, 214, 143, 76, 13, 253}
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Dim p As Pokemon = BattleScreen.OwnPokemon
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If own = False Then
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p = BattleScreen.OppPokemon
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End If
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If p.Status = Pokemon.StatusProblems.Sleep Then
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Dim countedDisabledMoves As Integer = 0
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For i = 0 To p.Attacks.Count - 1
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If disabledMoves.Contains(p.Attacks(i).ID) = True Then
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countedDisabledMoves += 1
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End If
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Next
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If countedDisabledMoves < p.Attacks.Count Then
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Dim s As Integer = Core.Random.Next(0, p.Attacks.Count)
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While disabledMoves.Contains(p.Attacks(s).ID) = True
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s = Core.Random.Next(0, p.Attacks.Count)
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End While
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Dim m As Attack = Attack.GetAttackByID(p.Attacks(s).ID)
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BattleScreen.Battle.DoAttackRound(BattleScreen, own, m)
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Else
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'fail:
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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'fail:
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End Sub
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End Class
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End Namespace |