P3D-Legacy/P3D/Content/Data/maps/saffron/dojo.dat

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{"Level"{LEV[{"Name"{str[Saffron City]}}{"MusicLoop"{str[cerulean]}}{"CurrentRegion"{str[Kanto]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[1]}}{"Weather"{int[1]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[10,12]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[WoodTower]}}{"Texture"{rec[0,0,16,16]}}{"EntityID"{str[Floor]}}]}}
Roof:
{"EntityField"{ENT[{"Size"{intArr[10,12]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[0,2,0]}}{"TexturePath"{str[WoodTower]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Walls:
{"EntityField"{ENT[{"Size"{intArr[12,15]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,-2]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[12,13]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,-1]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,-1]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,11]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,11]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[2,1]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,-1]}}{"TexturePath"{str[train]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Signs:
{"Entity"{ENT[{"EntityID"{str[SignBlock]}}{"Position"{sngArr[4,0,-1]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[0,16,16,16][120,32,4,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[4]}}{"Action"{int[0]}}{"AdditionalValue"{str[What goes around~comes around!]}}{"Rotation"{int[2]}}]}}
{"Entity"{ENT[{"EntityID"{str[SignBlock]}}{"Position"{sngArr[5,0,-1]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[0,16,16,16][120,32,4,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[4]}}{"Action"{int[0]}}{"AdditionalValue"{str[Enemies on every side!]}}{"Rotation"{int[2]}}]}}
Doors:
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[saffron\main.dat,26,0.1,3,0]}}{"Rotation"{int[0]}}{"Position"{sngArr[4,0,11]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[saffron\main.dat,26,0.1,3,0]}}{"Rotation"{int[0]}}{"Position"{sngArr[5,0,11]}}]}}
Monuments:
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[3,0.9,2]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[3,0,2]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[6,0.9,2]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[6,0,2]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[2,0.9,0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[2,0,0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[7,0.9,0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[7,0,0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[2,0.9,4]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[2,0,4]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[7,0.9,4]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[7,0,4]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[2,0.9,8]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[2,0,8]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBill]}}{"TexturePath"{str[Ecruteak]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[7,0.9,8]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"TexturePath"{str[Alph]}}{"Textures"{recArr[[0,48,16,16][16,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[1,1,1,1,1,1,1,1,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Position"{sngArr[7,0,8]}}]}}
Items:
{"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[3,-0.375,0]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,119]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}
NPCs:
Trainers:
{"NPC"{NPC[{"Position"{sngArr[4,0,3]}}{"TextureID"{str[22]}}{"ID"{int[1]}}{"Name"{str[Youngster]}}{"Action"{int[0]}}{"AdditionalValue"{str[Hello!*Karate King, the Fighting~Dojo's master, is in a cave~in Johto for training.]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}