P3D-Legacy/P3D/Content/Data/Scripts/goldenrod/clubmap.dat

277 lines
10 KiB
Plaintext

version=2
:if:<register.registered(First_time_champion)>=false
@player.move(0)
@player.turnto(1)
@text.show(I'm sorry this club~is for members only.*Please leave.)
@player.turnto(2)
@player.move(1)
@player.warp(goldenrod.dat,15,0.1,21,0)
@level.update
@player.move(1)
:end
:endif
:if:<register.registered(clubintro)>=false
@Register.register(clubregisters,int,0)
@player.move(0)
@player.turnto(1)
:if:<player.gender>=1
@text.show(I'm sorry this club is for mem-*Wait.~Are you perhaps~Miss <player.name>?*I am so sorry~for my rudeness.*Any trainer who is good~enough to be champion is~welcome at this club.*This club is intended~to be a place for powerful~trainers to hangout,~relax, and engage in~friendly battles.*Currently all of the~Gym Leaders of Kanto~and Johto are members,~but they rarely come by.*I am sure if a trainer~as strong as you told~them about this club and~asked them to join you~here they would do so.*They might even come~here willing to battle!)
:else
:if:<player.gender>=0
@text.show(I'm sorry this club is for mem-*Wait.~Are you perhaps~Mister <player.name>?*I am so sorry~for my rudeness.*Any trainer who is good~enough to be champion is~welcome at this club.*This club is intended~to be a place for powerful~trainers to hangout,~relax, and engage in~friendly battles.*Currently all of the~Gym Leaders of Kanto~and Johto are members,~but they rarely come by.*I am sure if a trainer~as strong as you told~them about this club and~asked them to join you~here they would do so.*They might even come~here willing to battle!)
:else
@text.show(I'm sorry this club is for mem-*Wait.~Are you perhaps~<player.name>?*I am so sorry~for my rudeness.*Any trainer who is good~enough to be champion is~welcome at this club.*This club is intended~to be a place for powerful~trainers to hangout,~relax, and engage in~friendly battles.*Currently all of the~Gym Leaders of Kanto~and Johto are members,~but they rarely come by.*I am sure if a trainer~as strong as you told~them about this club and~asked them to join you~here they would do so.*They might even come~here willing to battle!)
:endif
:endif
@register.register(clubintro)
:endif
:if:<Register.registered(EusineHere)>=false <and> <Register.registered(EusineNotHere)>=false <and> <register.registered(EusineRematchTalk)>=true
:if:<system.random(7)>=5
@register.registertime(EusineHere,20,hour)
:else
@register.registertime(EusineNotHere,20,hour)
:endif
:endif
:if:<Register.registered(LiHere)>=false <and> <Register.registered(LiNotHere)>=false <and> <register.registered(LiRematchTalk)>=true
:if:<system.random(10)>=5
@register.registertime(LiHere,4,hour)
@register.registertime(LiNotHere,3,day)
:else
@register.registertime(LiNotHere,1,day)
:endif
:endif
:if:<Register.registered(LiHere)>=true
@npc.warp(19,~,0.2,~)
:endif
:if:<Environment.day>=Sunday
:if:<Environment.hour><4 <and> <Environment.hour>>0
:if:<register.registered(TRTPrematchTalk)>=true
@npc.warp(20,~,3.2,~)
@npc.warp(21,~,3.2,~)
@npc.warp(22,~,3.2,~)
:endif
:endif
:if:<Environment.hour><12 <and> <Environment.hour>>5
:if:<register.registered(BugsyRematchTalk)>=true
@npc.warp(10,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>6
:if:<register.registered(ErikaRematchTalk)>=true
@npc.warp(4,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>8
:if:<register.registered(BrockRematchTalk)>=true
@npc.warp(1,~,0.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>14
:if:<register.registered(MistyRematchTalk)>=true
@npc.warp(2,~,0.2,~)
:endif
:endif
:endif
:if:<Environment.day>=Monday
:if:<Environment.hour><9 <and> <Environment.hour>>2
:if:<register.registered(ChuckRematchTalk)>=true
@npc.warp(13,~,0.2,~)
:endif
:endif
:if:<Environment.hour><12 <and> <Environment.hour>>4
:if:<register.registered(BugsyRematchTalk)>=true
@npc.warp(10,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>8
:if:<register.registered(BrockRematchTalk)>=true
@npc.warp(1,~,0.2,~)
:endif
:endif
:if:<Environment.hour><19 <and> <Environment.hour>>12
:if:<register.registered(JasmineRematchTalk)>=true
@npc.warp(14,~,0.2,~)
:endif
:endif
:endif
:if:<Environment.day>=Tuesday
:if:<Environment.hour><11 <and> <Environment.hour>>2
:if:<register.registered(BlaineRematchTalk)>=true
@npc.warp(7,~,0.2,~)
:endif
:endif
:if:<Environment.hour><12 <and> <Environment.hour>>4
:if:<register.registered(BugsyRematchTalk)>=true
@npc.warp(10,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>8
:if:<register.registered(BrockRematchTalk)>=true
@npc.warp(1,~,0.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>14
:if:<register.registered(PryceRematchTalk)>=true
@npc.warp(15,~,0.2,~)
:endif
:endif
:endif
:if:<Environment.day>=Wednesday
:if:<Environment.hour><9 <and> <Environment.hour>>2
:if:<register.registered(ChuckRematchTalk)>=true
@npc.warp(13,~,0.2,~)
:endif
:if:<register.registered(KiyoRematchTalk)>=true
@npc.warp(18,~,0.2,~)
:endif
:endif
:if:<Environment.hour><22 <and> <Environment.hour>>6
:if:<register.registered(BlueRematchTalk)>=true
@npc.warp(8,~,0.2,~)
:endif
:endif
:if:<Environment.hour><19 <and> <Environment.hour>>12
:if:<register.registered(JasmineRematchTalk)>=true
@npc.warp(14,~,0.2,~)
:endif
:endif
:endif
:if:<Environment.day>=Thursday
:if:<Environment.hour><11 <and> <Environment.hour>>2
:if:<register.registered(BlaineRematchTalk)>=true
@npc.warp(7,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>8
:if:<register.registered(SurgeRematchTalk)>=true
@npc.warp(3,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>9
:if:<register.registered(OakPrematchTalk)>=true
@npc.warp(30,~,3.2,~)
@npc.warp(31,~,3.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>14
:if:<register.registered(PryceRematchTalk)>=true
@npc.warp(15,~,0.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>16
:if:<register.registered(ClairRematchTalk)>=true
@npc.warp(16,~,0.2,~)
:endif
:endif
:endif
:if:<Environment.day>=Friday
:if:<Environment.hour><9 <and> <Environment.hour>>2
:if:<register.registered(ChuckRematchTalk)>=true
@npc.warp(13,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>8
:if:<register.registered(SurgeRematchTalk)>=true
@npc.warp(3,~,0.2,~)
:endif
:endif
:if:<Environment.hour><19 <and> <Environment.hour>>12
:if:<register.registered(JasmineRematchTalk)>=true
@npc.warp(14,~,0.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>16
:if:<register.registered(ClairRematchTalk)>=true
@npc.warp(16,~,0.2,~)
:endif
:endif
:endif
:if:<Environment.day>=Saturday
:if:<Environment.hour><15 <and> <Environment.hour>>6
:if:<register.registered(ErikaRematchTalk)>=true
@npc.warp(4,~,0.2,~)
:endif
:endif
:if:<Environment.hour><15 <and> <Environment.hour>>8
:if:<register.registered(SurgeRematchTalk)>=true
@npc.warp(3,~,0.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>14
:if:<register.registered(MistyRematchTalk)>=true
@npc.warp(2,~,0.2,~)
:endif
:endif
:if:<Environment.hour><23 <and> <Environment.hour>>16
:if:<register.registered(ClairRematchTalk)>=true
@npc.warp(16,~,0.2,~)
:endif
:endif
:endif
#Everyday
:if:<Environment.hour><4 <and> <Environment.hour>>0
:if:<register.registered(JanineRematchTalk)>=true
@npc.warp(5,~,0.2,~)
:endif
:endif
:if:<Environment.hour><7 <and> <Environment.hour>>3
:if:<register.registered(FalknerRematchTalk)>=true
@npc.warp(9,~,0.2,~)
:endif
:endif
:if:<Environment.hour><17 <and> <Environment.hour>>13
:if:<register.registered(SabrinaRematchTalk)>=true
@npc.warp(6,~,0.2,~)
:endif
:endif
:if:<Environment.hour><22 <and> <Environment.hour>>18
:if:<register.registered(WhitneyRematchTalk)>=true
@npc.warp(11,~,0.2,~)
:endif
:endif
:if:<Environment.hour>=0 <or> <Environment.hour>=22 <or> <Environment.hour>=23
:if:<register.registered(MortyRematchTalk)>=true
@npc.warp(12,~,0.2,~)
:endif
:if:<register.registered(EusineHere)>=true
@npc.warp(17,~,0.2,~)
:endif
:endif
:if:<register.registered(GreenAtClub)>=true
@npc.warp(99,~,3.2,~)
:endif
:if:<register.value(clubregisters)>>15 <and> <register.registered(clubextendinvite)>=false
@player.move(0)
@player.turnto(1)
:if:<player.gender>=0
@text.show(Oh, Miss <player.name>.*It is so good to see you!*I am not sure what you~told them, but all of the~Gym Leaders from both Johto~and Kanto have been~frequenting the club!*The battles we have~witnessed here have been~spectacular!*I suspect our reputation~for hosting the strongest~trainers has begun to spread.*If you meet a worthy trainer~feel free to invite them~to visit us!)
:else
@text.show(Oh, Mister <player.name>.*It is so good to see you!*I am not sure what you~told them, but all of the~Gym Leaders from both Johto~and Kanto have been~frequenting the club!*The battles we have~witnessed here have been~spectacular!*I suspect our reputation~for hosting the strongest~trainers has begun to spread.*If you meet a worthy trainer~feel free to invite them~to visit us!)
:endif
@register.register(clubextendinvite)
:if:<register.registered(shrinecelebi)>=true
@npc.register(tohjofalls\hideout.dat|3|position|3,0,0)
@npc.register(tohjofalls\hideout.dat|4|position|4,0,1)
@npc.register(tohjofalls\hideout.dat|5|position|5,0,0)
:endif
:endif
:end