38 lines
2.0 KiB
Plaintext
38 lines
2.0 KiB
Plaintext
version=2
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@text.show(You lost the battle.~You'll be returning~to the lobby now.)
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@camera.reset
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@camera.deactivatethirdperson
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@screen.fadeout
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@Player.warp(frontier\battletower\main.dat,10,0.1,4,0)
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@camera.reset
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@level.update
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@screen.fadein
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@player.turnto(0)
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:if:<storage.get(boolean,thirdperson)>=true
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:then
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@camera.activatethirdperson
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:endif
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:if:<storage.get(integer,tower_class)>>0
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:then
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@register.change(battletower_challenge_<storage.get(integer,tower_level)>_class,<system.int(<storage.get(integer,tower_class)>-1)>)
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:endif
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@register.change(battletower_challenge_<storage.get(integer,tower_level)>_previous_streak,0)
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@pokemon.changelevel(0,<storage.get(integer,level_0)>)
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@pokemon.changelevel(1,<storage.get(integer,level_1)>)
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@pokemon.changelevel(2,<storage.get(integer,level_2)>)
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@pokemon.calcstats(0)
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@pokemon.calcstats(1)
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@pokemon.calcstats(2)
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@pokemon.heal
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@text.show(...~........*All done! Please come~see us again!)
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@storage.clear
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:endscript |