P3D-Legacy/P3D/Content/Data/Scripts/frontier/battletower/endless/cancelbattle.dat

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version=2
@text.show(OK. You'll be returning~to the lobby now.)
@screen.fadeout
@Player.warp(frontier\battletower\main.dat,6,0.1,4,0)
@camera.reset
@level.update
@screen.fadein
@player.turnto(0)
:if:<storage.get(boolean,thirdperson)>=true
:then
@camera.activatethirdperson
:endif
:if:<storage.get(integer,tower_streak)>>6
:then
@storage.set(integer,get_bp,<math.floor(<storage.get(integer,tower_streak)>*1.1+<storage.get(integer,tower_class)>)>)
@text.show(You've done well to~defeat at least 7 trainers.*Your record will be recorded,~and you may add to it by~challenging the tower again.*Allow me to present you with~<storage.get(integer,get_bp)>BP for defeating <storage.get(integer,tower_streak)> trainers.)
@player.addbp(<storage.get(integer,get_bp)>)
@text.show(<player.name> got <storage.get(integer,get_bp)> BP!*You now have <player.bp> BP.)
:endif
:if:<storage.get(integer,tower_streak)>><register.value(battletower_endless_<storage.get(integer,tower_level)>_best)>
:then
@register.change(battletower_endless_<storage.get(integer,tower_level)>_best,<storage.get(integer,tower_streak)>)
@text.show(Congratulations!~You beat your high score.*Your new high score is~<storage.get(integer,tower_streak)> win(s).)
:endif
@pokemon.changelevel(0,<storage.get(integer,level_0)>)
@pokemon.changelevel(1,<storage.get(integer,level_1)>)
@pokemon.changelevel(2,<storage.get(integer,level_2)>)
@pokemon.calcstats(0)
@pokemon.calcstats(1)
@pokemon.calcstats(2)
@pokemon.heal
@register.unregister(cantaddtoparty)
@text.show(...~........*All done! Please come~see us again!)
@storage.clear
:endscript