P3D-Legacy/P3D/Content/Data/Scripts/frontier/battletower/endless/start break.dat

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version=2
@register.register(temp_tower_endless_streak,INT,<storage.get(integer,tower_streak)>)
@register.register(temp_tower_endless_level,INT,<storage.get(integer,tower_level)>)
@register.register(temp_tower_endless_class,INT,<storage.get(integer,tower_class)>)
@text.show(You will now be escorted~to the break room.*Please enjoy your break.)
@camera.reset
@screen.fadeout
@Player.warp(frontier\battletower\breakroom.dat,11,0.1,4,3)
@camera.reset
@camera.setthirdperson(<storage.get(boolean,thirdperson)>)
@player.turnto(0)
@level.update
@screen.fadein
@pokemon.changelevel(0,<storage.get(integer,level_0)>)
@pokemon.changelevel(1,<storage.get(integer,level_1)>)
@pokemon.changelevel(2,<storage.get(integer,level_2)>)
@pokemon.calcstats(0)
@pokemon.calcstats(1)
@pokemon.calcstats(2)
@pokemon.heal
@storage.clear
:endscript