190 lines
6.0 KiB
Plaintext
190 lines
6.0 KiB
Plaintext
version=2
|
|
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
|
|
:select:<player.position>
|
|
:when:12,0,18
|
|
@NPC.turn(3,1)
|
|
|
|
:when:13,0,17
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
|
|
:when:14,0,18
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
:endwhen
|
|
|
|
@Text.show(Hello!~You are trainer?*Battle Gym Leader,~win you did?)
|
|
@Options.show(Yes,No)
|
|
:when:Yes
|
|
@Text.show(Ooh, la la!~Very indeed nice!)
|
|
:end
|
|
|
|
:when:No
|
|
@Text.show(Is that so? Then~study shall you!~Follow me!)
|
|
:endwhen
|
|
|
|
@Music.play(showmearound)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
|
|
@Player.ResetSpeed
|
|
@NPC.moveasync(3,2)
|
|
@Player.move(1)
|
|
@Player.turnto(2)
|
|
@Player.move(1)
|
|
|
|
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
|
|
@NPC.moveasync(3,9)
|
|
@Player.move(1)
|
|
@Player.turnto(3)
|
|
@Player.move(8)
|
|
|
|
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
|
|
@NPC.moveasync(3,1)
|
|
@Player.move(1)
|
|
@Player.turnto(2)
|
|
|
|
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
|
|
@NPC.moveasync(3,8)
|
|
@Player.move(1)
|
|
@Player.turnto(3)
|
|
@Player.move(7)
|
|
|
|
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
|
|
@NPC.moveasync(3,1)
|
|
@Player.move(1)
|
|
@Player.turnto(0)
|
|
|
|
@Music.play(violet)
|
|
@NPC.turn(3,2)
|
|
@Text.show(Here, teacher I~am. Good it is~you study here!)
|
|
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.turn(3,3)
|
|
@NPC.turn(3,2)
|
|
@NPC.turn(3,1)
|
|
@NPC.turn(3,0)
|
|
@NPC.move(3,2)
|
|
|
|
@sound.play(enter)
|
|
@NPC.register(violet.dat|3|remove|1)
|
|
@NPC.register(violet\school.dat|4|position|4,0,1)
|
|
:end |