71 lines
1.9 KiB
Plaintext
71 lines
1.9 KiB
Plaintext
version=2
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:if:<environment.day>=Tuesday <or> <environment.day>=Thursday <or> <environment.day>=Saturday
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:then
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:if:<register.registered(bugcontest_done)>=true
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:then
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#Contest done this week
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@text.show(Today's Contest is~over. We hope you*will participate~in the future.)
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:end
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:endif
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#Bug catching contest is today:
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@text.show(Today's <environment.day>.~That means the*Bug-Catching Contest~is on today.*The rules are simple.*Using one of your~Pokémon, catch a*bug Pokémon to be~judged.*Would you like to~give it a try?)
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@options.show(Yes,No)
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:when:Yes
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#Check for Pokemon in party:
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:if:<pokemon.count>>1
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:then
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#Has more than 1 Pokemon in party, thus the script stops.
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@text.show(Uh-oh...*You have more than~one Pokémon.*You'll have to deposit~all but one Pokémon to~boxes on the PC.)
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:end
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:endif
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#Enter the contest (Remove all Sport Balls from bag, then add 20):
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@register.registertime(bugcontest_done,1,day)
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@text.show(Here are the Sport~Balls for the~Contest.)
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@item.clearitem(177)
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@item.give(177,20)
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@item.messagegive(177,20)
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@text.show(The person who~gets the strongest bug~Pokémon is the winner.*If you run out of~Sport Balls, you're~done.*You may keep the~last Pokémon you~catch as your own.*Go out and catch~the strongest bug*Pokémon you can~find!)
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@music.play(bugcontest)
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#make the player walk into the park + the wardens have to close the gate afterwards.
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@player.turnto(1)
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@player.move(3)
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@player.turnto(2)
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@player.move(1)
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@player.turnto(1)
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@player.move(1)
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@screen.fadeout
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@player.warp(nationalpark\contest.dat,35,0.1,16,0)
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@level.update
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@npc.warp(2,35,0,15)
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@npc.warp(3,35,0,18)
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@screen.fadein
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@player.move(1)
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@player.turnto(3)
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@npc.turn(2,2)
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@npc.turn(3,0)
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@npc.move(2,1)
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@npc.move(3,1)
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@npc.turn(2,1)
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@npc.turn(3,1)
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@script.start(nationalpark\unregister_NPCs)
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:when:No
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@text.show(OK. We hope you'll~take part in the~future.)
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:end
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:endwhen
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:else
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#Not the correct day.
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@text.show(Some Pokémon can~only be seen in the Park.)
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:endif
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:end |