P3D-Legacy/P3D/Content/Data/maps/violet/001.dat

49 lines
16 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Violet City]}}{"MusicLoop"{str[violet]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[1]}}{"Weather"{int[1]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[8,5]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[House3]}}{"Texture"{rec[0,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[8,1]}}{"Position"{intArr[0,0,5]}}{"TexturePath"{str[House3]}}{"Texture"{rec[64,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[8,2]}}{"Position"{intArr[0,0,6]}}{"TexturePath"{str[House3]}}{"Texture"{rec[16,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,2]}}{"Position"{intArr[3,0,6]}}{"TexturePath"{str[House3]}}{"Texture"{rec[32,0,16,16]}}]}}
Ceiling:
{"EntityField"{ENT[{"Size"{intArr[8,8]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[0,2,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Warps:
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,0,7]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[violet.dat,21,0.1,31,0]}}{"Rotation"{int[0]}}]}}
Walls:
{"EntityField"{ENT[{"Size"{intArr[10,10]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[10,9]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[3,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,7]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,7]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
BigTable:
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,-0.4,2]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[16,64,16,3][16,67,16,3][16,70,16,3][16,73,16,3]]}}{"TextureIndex"{intArr[3,3,3,3,0,0,2,2,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.4,2]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[16,64,16,3][16,67,16,3][16,70,16,3][16,73,16,3]]}}{"TextureIndex"{intArr[3,3,2,2,3,3,0,0,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,-0.4,3]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[16,64,16,3][16,67,16,3][16,70,16,3][16,73,16,3]]}}{"TextureIndex"{intArr[0,0,3,3,2,2,3,3,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.4,3]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[16,64,16,3][16,67,16,3][16,70,16,3][16,73,16,3]]}}{"TextureIndex"{intArr[2,2,0,0,3,3,3,3,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,-0.2,2]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,80,16,3][0,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.2,2]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,80,16,3][16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,-0.2,3]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,80,16,3][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.2,3]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,80,16,3][16,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Cabinets:
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[0,96,16,16][16,80,16,16]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0.75,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[16,104,16,8][16,72,16,8]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[0,112,16,16][32,96,16,16]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[0,112,16,16][48,80,16,16]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,0,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[0,96,16,16][32,80,16,16]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,0.75,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[16,104,16,8][32,72,16,8]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Pillows:
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,-0.4,2]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[48,16,16,5][48,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,0.2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,-0.4,3]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[48,16,16,5][48,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
NPCs:
{"NPC"{NPC[{"Position"{sngArr[2,0,3]}}{"TextureID"{str[11]}}{"ID"{int[0]}}{"Name"{str[derp]}}{"Action"{int[0]}}{"AdditionalValue"{str[A Pokémon you get~in a trade grows~quickly.*But if you don't~have the right Gym*Badge, they may~disobey you.]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[5,0,2]}}{"TextureID"{str[20]}}{"ID"{int[1]}}{"Name"{str[Kyle]}}{"Action"{int[1]}}{"AdditionalValue"{str[violet\onix_trade]}}{"Rotation"{int[2]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[[5,2,2,5]]}}]}}