P3D-Legacy/P3D/Content/Data/Scripts/eusine/vermilion.dat

49 lines
2.4 KiB
Plaintext

version=2
:if:<register.registered(suicunevermilion)>=False
@pokemon.cry(245)
:if:<player.position>=18,0,30
@player.turnto(3)
@player.move(1)
:endif
@player.turnto(0)
@player.move(4)
@npc.warp(7,23,0,26)
@music.play(eusine_encounter)
@npc.moveasync(7,3)
@npc.turn(6,3)
@npc.move(6,5)
@level.waitforevents
@npc.turn(7,0)
@npc.remove(6)
@player.turnto(3)
@text.show(Eusine: That was close!*I thought I could corner~it by ambushing it here...*But running on the water....~is beyond me.*Still, I am starting~to see a pattern.*Suicune prefers water!*That means...)
@npc.turn(7,1)
@text.show(Sorry <player.name>!~I've got to go!*Hypno!*Teleport!)
@NPC.Turn(7,1)
@level.wait(5)
@NPC.Turn(7,2)
@level.wait(5)
@NPC.Turn(7,3)
@level.wait(5)
@NPC.Turn(7,0)
@level.wait(5)
@NPC.Turn(7,1)
@level.wait(5)
@NPC.Turn(7,2)
@level.wait(5)
@NPC.Turn(7,3)
@level.wait(5)
@NPC.Turn(7,0)
@level.wait(5)
@npc.remove(7)
@npc.register(vermilion\main.dat|6|remove|0)
@register.register(suicunevermilion)
:if:<register.value(shinysuicune)>=true
@npc.register(routes\route14.dat|0|remove|0)
:else
@npc.register(routes\route14.dat|10|remove|0)
:endif
@music.play(vermilion)
:endif
:end