P3D-Legacy/P3D/Content/Data/Scripts/phone/034.dat

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version=2
:if:<phone.callflag>=calling
:then
@Text.Show(Pokégear:~Calling..............)
@Text.show(Yeah?~Oh, hi <player.name>!)
:if:<daycare.hasegg(1)>=true
@text.show(We were raising your~Pokémon, and my goodness,~we were surprised!*Your Pokémon was holding~an Egg!*We don't know how it~got there, but your~Pokémon had it.*If you want to have it~visit us on Route 5.)
:else
:select:<daycare.countpokemon(1)>
:when:0
@text.show(We take care of the~precious Pokémon of~other trainers.*If you'd like us to~raise your Pokémon,~visit us on Route 5.)
:when:1
@text.show(Glad you called!~Your <daycare.pokemonname(1,0)> is~doing just fine!)
:when:2
:select:<daycare.canbreed(1,0)>
:when:70
@storage.set(string,breed_text,The two seem to get~along very well.)
:when:50
@storage.set(string,breed_text,The two seem to~get along.)
:when:20
@storage.set(string,breed_text,The two don't seem~to like each other.)
:when:0
@storage.set(string,breed_text,The two prefer to play~with other Pokémon than~each other.)
:endwhen
@text.show(Glad you called!*Your <daycare.pokemonname(1,0)> and~your <daycare.pokemonname(1,1)> are~doing just fine.*<storage.get(string,breed_text)>)
@storage.clear
:endwhen
:endif
:else
:if:<system.scripttrigger>=phonereceiving
@text.notification(Day-Care Girl*Receiving call.......,500,5,5,phone,phone\034)
:else
@text.show(Yo <player.name>!*We were raising your~Pokémon, and oh my,~we were shocked!*Your Pokémon was holding~an Egg!*We don't know how it~got there, but your~Pokémon had it.*If you want to have it~visit us on Route 5.)
:endif
:endif
:end