P3D-Legacy/P3D/Content/Data/maps/battle/gyms/vermilion_gym.dat

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{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnvironmentType"{int[1]}}{"Weather"{int[1]}}]}}
floor:
{"Floor"{ENT[{"Size"{intArr[25,25]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[Gym]}}{"Texture"{rec[32,32,16,16]}}]}}
walls:
{"EntityField"{ENT[{"EntityID"{str[WallBlock]}}{"Scale"{sngArr[1,2,1]}}{"Size"{intArr[24,10]}}{"Fill"{bool[0]}}{"Position"{sngArr[0,0.5,9]}}{"TexturePath"{str[Gym]}}{"Textures"{recArr[[96,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
ceiling:
{"EntityField"{ENT[{"Size"{intArr[24,24]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[0,2,0]}}{"TexturePath"{str[Gym]}}{"Textures"{recArr[[48,32,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}