P3D-Legacy/P3D/Content/Data/Scripts/rival/rival_olivine/olivine0.dat

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version=2
:if:<register.registered(rival_encounter_ecruteak)>=True <and> <register.registered(rival_encounter_olivine)>=False
:then
@music.play(johto_rival_encounter)
@Player.turnto(1)
@npc.move(0,1)
@sound.play(enter)
@npc.move(0,2)
@npc.turn(0,3)
@npc.move(0,2)
@text.show(...*You again?*There's no need to~panic. I don't*bother with wimps~like you.*Speaking of weak-~lings, the city's*Gym Leader isn't~here. Supposedly~she's taking~care of a sick*Pokémon at the~Lighthouse.*Humph! Boo-hoo!~Just let sick~Pokémon go!*A Pokémon that~can't battle is~worthless!*Why don't you go~train at the~Lighthouse?*Who knows. It may~make you a bit~less weak!)
@Player.turnto(0)
@player.move(1)
@Player.turnto(3)
@npc.move(0,6)
@npc.turn(0,0)
@npc.move(0,5)
@npc.Warp(0,0,-1,0)
@register.register(rival_encounter_olivine)
@music.play(violet)
:end
:endif