44 lines
3.0 KiB
Plaintext
44 lines
3.0 KiB
Plaintext
version=2
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:if:<inventory.countitem(67)>>0 <and> <register.registered(jasmine_meet)>=True
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@Text.show(...Will~that medicine cure~Amphy?)
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@Options.show(Yes,No)
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:when:Yes
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@item.remove(67)
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@Text.show(Jasmine: ...Um,~please don't be~offended...*...Amphy will not~take anything from~anyone but me...)
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@NPC.Turn(11,3)
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@NPC.Turn(12,1)
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@Text.show( ...*Amphy, how are you~feeling?)
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@pokemon.cry(181)
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@Text.show(Amphy: Palu!~Palulu!)
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@NPC.Turn(12,2)
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@NPC.Turn(11,2)
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@Text.show(Jasmine: ...Oh, I'm~so relieved...*This is just so~wonderful...*Thank you so very,~very much.*...I will return to~the Gym...)
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@NPC.Turn(11,0)
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@NPC.Move(11,2)
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@NPC.Turn(11,3)
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@NPC.Move(11,1)
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@NPC.Turn(11,0)
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@NPC.Move(11,3)
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@NPC.Turn(11,3)
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@NPC.Move(11,3)
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@NPC.Warp(11,11,25,11)
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@NPC.Register(lighthouse\lighthouse0.dat|11|remove|0)
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@NPC.register(gyms\olivine_gym.dat|1|position|4,1,3)
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@Register.register(olivine_lighthouse_finish)
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:end
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:when:No
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@Text.show(...I see...)
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@NPC.Turn(11,3)
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@Text.show(...Amphy, hang on!)
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:end
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:endwhen
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:endif
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:if:<register.registered(jasmine_meet)>=False
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@Text.show(...This~Pokémon always*kept the sea lit~at night.*...But it suddenly~got sick... It's~gasping for air...*...I understand~that there is a*wonderful Pharmacy~in Cianwood...*But that's across~the sea...*And I can't leave~Amphy unattended...)
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@Register.register(jasmine_meet)
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:endif
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@Text.show(...May I ask you to~get some medicine~for me? Please?)
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:end |