P3D-Legacy/P3D/Resources
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
..
Blur fix blur shader 2018-02-22 23:43:27 +01:00
Models I was not halfway done 2021-10-22 12:21:12 +02:00
Sound Fixed the music gap between BattleIntroScreen and BattleScreen 2021-10-17 22:13:18 +02:00
ContentPackManager.vb fix music, always summer/day in main menu 2018-02-24 01:20:42 +01:00
FontContainer.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
FontManager.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
GameModeManager.vb insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00
ModelManager.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
TextureManager.vb Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better 2021-10-18 21:38:20 +02:00