180 lines
30 KiB
Plaintext
180 lines
30 KiB
Plaintext
#This file specifies the location based interactions with certain Pokémon groups.
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#Data: map files|Pokemon IDs and Exclude IDs (start with !)|Daytime|Weather setting|Season setting|Type settings|Probability|Emoji|Message
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#Valid emojis: "...", "!", ">:(", "?", "note", "<3", ":(", "ball", ":D", ":)", "bad", ";)", "AFK", "/:(", ":3", ":/"
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#empty values are marked as "-1".
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#Pokémon names are substituted (get it?) as "<name>".
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{yourroom.dat|-1|-1|-1|-1|-1|100|...|<name> is sniffing~around the room.}
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{barktown.dat|-1|-1|-1|-1|-1|100|!|Your Pokémon has a~flower petal on its face!}
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{route29.dat,route30.dat,route31.dat,route32.dat|152,153,154|-1|-1|-1|-1|100|:)|<name> is waving~its leaf around.}
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{route29.dat,route30.dat,route31.dat,route32.dat|152,153,154|-1|-1|-1|-1|100|:)|<name> is making~its leaf twitch.}
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{route29.dat,route30.dat,route31.dat,route32.dat|155,156,157|-1|-1|-1|-1|100|:)|<name> blew out~a couple of fireballs.}
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{route29.dat,route30.dat,route31.dat,route32.dat|155,156,157|-1|-1|-1|-1|100|:)|<name> blew out~a fireball.}
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{route29.dat,route30.dat,route31.dat,route32.dat|158,159,160|-1|-1|-1|-1|100|:)|<name> is moving~its jaw.}
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{route29.dat,route30.dat,route31.dat,route32.dat|158,159,160|-1|-1|-1|-1|100|:)|<name> is opening~and closing its mouth.}
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{darkcave\darkcave0.dat,darkcave\darkcave1.dat|-1|-1|-1|-1|Ice|100|:3|<name> is cheerful~that it's become~a bit cold!}
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{violet\sprouttowerf1.dat,violet\sprouttowerf2.dat,violet\sprouttowerf3.dat|69|-1|-1|-1|-1|100|:)|<name> swayed and~danced around as~it pleased.}
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{violet\sprouttowerf1.dat,violet\sprouttowerf2.dat,violet\sprouttowerf3.dat|69|-1|-1|-1|-1|100|:)|<name> swayed around,~dancing in a strange manner.}
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{alph\alph01.dat,alph\alph02.dat,alph\alph03.dat,alph\alph04.dat,alph\alph05.dat,alph\alph06.dat,alph\alphhouse.dat,alph\deepruins.dat,alph\ruinsofalph.dat|201|-1|-1|-1|-1|100|...|A strange sound is coming~from <name>!}
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{alph\alph01.dat,alph\alph02.dat,alph\alph03.dat,alph\alph04.dat,alph\alph05.dat,alph\alph06.dat,alph\alphhouse.dat,alph\deepruins.dat,alph\ruinsofalph.dat|201|-1|-1|-1|-1|100|...|<name> started spinning~around in circles.}
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{alph\alph01.dat,alph\alph02.dat,alph\alph03.dat,alph\alph04.dat,alph\alph05.dat,alph\alph06.dat,alph\alphhouse.dat,alph\deepruins.dat,alph\ruinsofalph.dat|201|-1|-1|-1|-1|100|...|<name> is growling~in a way that sounds~almost like speech...}
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{alph\alph01.dat,alph\alph02.dat,alph\alph03.dat,alph\alph04.dat,alph\alph05.dat,alph\alph06.dat,alph\alphhouse.dat,alph\deepruins.dat,alph\ruinsofalph.dat|201|-1|-1|-1|-1|100|...|Your Pokémon isn’t moving.}
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{alph\alph01.dat,alph\alph02.dat,alph\alph03.dat,alph\alph04.dat,alph\alph05.dat,alph\alph06.dat,alph\alphhouse.dat,alph\deepruins.dat,alph\ruinsofalph.dat|201|-1|-1|-1|-1|100|note|Your Pokémon seems to be~singing something?}
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{route33.dat|152,153,154|-1|-1|-1|-1|100|note|<name> is dancing~and splashing around!}
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{route33.dat|155,156,157|-1|-1|-1|-1|100|!|<name> seems to be~very surprised that~it’s raining!}
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{route33.dat|158|-1|-1|-1|-1|100|:)|<name> is looking~up with its mouth~gaping open.}
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{route33.dat|159,160|-1|-1|-1|-1|100|:)|<name> is looking~up with its mouth~wide open.}
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{route33.dat|-1|-1|-1|-1|Grass|100|:)|<name> is very~happy about the rain!}
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{route33.dat|-1|-1|-1|-1|Water|100|:)|<name> seems to~be happy about the rain!}
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{route33.dat|-1|-1|-1|-1|Fire,Rock|100|:/|<name> is making~an unhappy face....}
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{azalea.dat|-1|-1|-1|-1|Fire|100|:)|Your <name> is~hot and cheerful!}
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{gyms\azalea_gym.dat|167,168|-1|-1|-1|-1|100|...|<name> began to~scuttle around!}
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{slowpokewell\slowpokewell1f.dat,slowpokewell\slowpokewellb1f.dat|79,80,199|-1|-1|-1|-1|100|:D|<name> seems~very happy!}
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{slowpokewell\slowpokewell1f.dat,slowpokewell\slowpokewellb1f.dat|-1|-1|-1|-1|Fire|100|...|<name> doesn't like~splashing around on~the ground...}
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{slowpokewell\slowpokewell1f.dat,slowpokewell\slowpokewellb1f.dat|-1|-1|-1|-1|Fire|100|:/|<name> seems very~unhappy to be wet...}
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{slowpokewell\slowpokewell1f.dat,slowpokewell\slowpokewellb1f.dat|-1|-1|-1|-1|Water|100|:)|<name> seems very~happy and is jumping around!}
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{ilexforest.dat|83|-1|-1|-1|-1|100|note|<name> is dancing~around happily!}
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{ilexforest.dat|83|-1|-1|-1|-1|100|note|<name> is happily~waving STICK around and~singing!}
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{ilexforest.dat|251|-1|-1|-1|-1|100|note|<name> danced happily!}
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{ilexforest.dat|251|-1|-1|-1|-1|100|note|<name> danced~beautifully!}
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{ilexforest.dat|214|-1|-1|-1|-1|100|...|<name> is clinging~to the tree!}
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{ilexforest.dat|285|-1|-1|-1|-1|100|<3|<name> sent a~ring-shaped cloud of~spores in the air!}
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{route36.dat|185|-1|-1|-1|-1|100|...|<name> is staying~completely still -- ~imitating a tree!}
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{goldenrod.dat|-1|-1|-1|-1|-1|100|...|<name> is gazing~restlessly at the~building.}
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{goldenrod\underground0.dat|-1|-1|-1|-1|-1|100|...|<name> is poking~at garbage.}
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{goldenrod\mart.dat|-1|-1|-1|-1|-1|100|!|<name> is feeling~nervous and a touch~claustrophobic.}
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{gyms\goldenrod_gym.dat|35|-1|-1|-1|-1|100|:)|<name> is~very happy!}
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{gyms\goldenrod_gym.dat|35|-1|-1|-1|-1|100|note|<name> is waggling~a finger and dancing!}
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{goldenrod\radiotower\1f.dat,goldenrod\radiotower\2f.dat,goldenrod\radiotower\3f.dat,goldenrod\radiotower\4f.dat,goldenrod\radiotower\5f.dat|-1|-1|-1|-1|Electric|100|!|<name> seems to be~getting an electrifying feeling!}
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{goldenrod\radiotower\1f.dat,goldenrod\radiotower\2f.dat,goldenrod\radiotower\3f.dat,goldenrod\radiotower\4f.dat,goldenrod\radiotower\5f.dat|-1|-1|-1|-1|Ghost|100|!|Your <name> is feeling~alert because of something!}
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{nationalpark\nationalpark0.dat,nationalpark\contest.dat|-1|-1|-1|-1|Bug|100|!|<name> is getting~a little excited.}
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{ecruteak\dance_theater.dat|172|-1|-1|-1|-1|100|note|<name> danced along~with the Kimono Girls!}
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{ecruteak\dance_theater.dat|182|-1|-1|-1|-1|100|note|<name> danced better~than the Kimono Girls!}
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{ecruteak\dance_theater.dat|122,439|-1|-1|-1|-1|100|note|<name> is dancing~in the same manner as~the Kimono Girls!}
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{burnedtower\burnedtower1f.dat,burnedtower\b1f.dat|243,244,245,250|-1|-1|-1|-1|100|!|<name> shook the~tower with its voice!}
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{burnedtower\burnedtower1f.dat,burnedtower\b1f.dat|243,244,245,250|-1|-1|-1|-1|100|>:(|<name> howled loudly!}
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{burnedtower\burnedtower1f.dat|-1|-1|-1|-1|-1|100|!|<name> seems to be~concerned about the room below!}
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{ecruteak\tintower1f.dat,ecruteak\tintower2f.dat,ecruteak\tintower3f.dat,ecruteak\tintower4f.dat,ecruteak\tintower5f.dat,ecruteak\tintower6f.dat,ecruteak\tintower7f.dat,ecruteak\tintower8f.dat,ecruteak\tintower9f.dat,ecruteak\tintower10f.dat|250|-1|-1|-1|-1|100|!|<name> is looking~to the sky and shouting!}
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{ecruteak\tintower1f.dat,ecruteak\tintower2f.dat,ecruteak\tintower3f.dat,ecruteak\tintower4f.dat,ecruteak\tintower5f.dat,ecruteak\tintower6f.dat,ecruteak\tintower7f.dat,ecruteak\tintower8f.dat,ecruteak\tintower9f.dat,ecruteak\tintower10f.dat|250|-1|-1|-1|-1|100|!|<name> shook the tower~with its cry!}
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{route39.dat|128|-1|-1|-1|-1|100|!|<name> suddenly roared!}
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{route39.dat|241|-1|-1|-1|-1|100|:)|<name> seems to~be very happy!}
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{route39.dat|241|-1|-1|-1|-1|100|note|<name> is so happy,~it started rolling around.}
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{lighthouse\lighthouse0.dat|181|-1|-1|-1|-1|100|note|<name> sparkled~in concert with Amphy!}
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{cianwood.dat|98|-1|-1|-1|-1|100|?|<name> moved sideways!}
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{routes\route40.dat|60|-1|-1|-1|-1|100|note|<name> swung its~belly around.}
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{whirlislands\1fne.dat,whirlislands\1fnw.dat,whirlislands\1fse.dat,whirlislands\1fsw.dat,whirlislands\bf1main.dat,whirlislands\lugia.dat,whirlislands\sc1.dat,whirlislands\sc2.dat,whirlislands\sc3.dat,whirlislands\sc4.dat,whirlislands\wfall.dat|60|-1|-1|-1|-1|100|note|<name> swung its~belly around.}
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{whirlislands\1fne.dat,whirlislands\1fnw.dat,whirlislands\1fse.dat,whirlislands\1fsw.dat,whirlislands\bf1main.dat,whirlislands\lugia.dat,whirlislands\sc1.dat,whirlislands\sc2.dat,whirlislands\sc3.dat,whirlislands\sc4.dat,whirlislands\wfall.dat|249|-1|-1|-1|-1|100|!|<name> moved its~long body and let out~a great big roar!}
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{whirlislands\1fne.dat,whirlislands\1fnw.dat,whirlislands\1fse.dat,whirlislands\1fsw.dat,whirlislands\bf1main.dat,whirlislands\lugia.dat,whirlislands\sc1.dat,whirlislands\sc2.dat,whirlislands\sc3.dat,whirlislands\sc4.dat,whirlislands\wfall.dat|-1|-1|-1|-1|Water|100|:3|<name> seems to~be all wet.}
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{routes\route42.dat|-1|-1|-1|-1|Rock|100|:)|<name> is looking~at the mountain as if~anticipating climbing it.}
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{mtmortar\mtmortarmain.dat|-1|-1|-1|-1|-1|100|...|<name> is listening~to the sound of the waterfall}
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{routes\route47\1.dat,routes\route47\2.dat,routes\route47\3.dat|132|-1|-1|-1|-1|100|!|...Oh?~<name>'s appearance...~Didn't change!}
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{routes\route47\1.dat,routes\route47\2.dat,routes\route47\3.dat|-1|-1|-1|-1|Flying|100|note|<name> is flying~through the sky with~grace!}
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{lakeofrage\0.dat|129|-1|-1|-1|-1|100|!|<name> is leaping~around more than usual!}
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{lakeofrage\0.dat|130|-1|-1|-1|-1|100|>:(|<name> howled~very loudly!}
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{lakeofrage\0.dat|-1|-1|-1|-1|Fire,Rock|100|:/|<name> is making~an unhappy face...}
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{rocketbase\rocketbase1.dat,rocketbase\rocketbase2.dat,rocketbase\rocketbase3.dat|100,101|-1|-1|-1|-1|100|!|<name> is trembling!}
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{icepath\1f.dat,icepath\2f.dat,icepath\3f.dat,icepath\4f.dat|131|-1|-1|-1|-1|100|:)|Woah! A cold wind suddenly~blew! And now it looks~happy?}
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{gyms\mahogany_gym.dat,icepath\1f.dat,icepath\2f.dat,icepath\3f.dat,icepath\4f.dat|-1|-1|-1|-1|Ice|100|note|<name> is cheerful~because of the cold!}
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{gyms\mahogany_gym.dat,icepath\1f.dat,icepath\2f.dat,icepath\3f.dat,icepath\4f.dat|-1|-1|-1|-1|Ice|100|:3|<name> is cheering~happily because of~the cold!}
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{gyms\mahogany_gym.dat,icepath\1f.dat,icepath\2f.dat,icepath\3f.dat,icepath\4f.dat|-1|-1|-1|-1|Ice|100|:)|<name> just looks~so very happy!}
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{gyms\mahogany_gym.dat,icepath\1f.dat,icepath\2f.dat,icepath\3f.dat,icepath\4f.dat|-1|-1|-1|-1|Grass|100|:/|<name> seems unhappy~about the cold...}
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{gyms\mahogany_gym.dat,icepath\1f.dat,icepath\2f.dat,icepath\3f.dat,icepath\4f.dat|-1|-1|-1|-1|Grass|100|:(|<name> made its body~slightly smaller because~of the cold...}
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{dragonsden\0.dat,dragonsden\1.dat,dragonsden\main.dat,dragonsden\shrine.dat|-1|-1|-1|-1|Dragon|100|!|<name> suddenly barked!}
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{dragonsden\0.dat,dragonsden\1.dat,dragonsden\main.dat,dragonsden\shrine.dat|-1|-1|-1|-1|Dragon|100|!|<name> looks excited!}
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{dragonsden\0.dat,dragonsden\1.dat,dragonsden\main.dat,dragonsden\shrine.dat|-1|-1|-1|-1|Dragon|100|!|<name> suddenly howled!}
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{dragonsden\0.dat,dragonsden\1.dat,dragonsden\main.dat,dragonsden\shrine.dat|-1|-1|-1|-1|Dragon|100|!|<name> is staring~into <player.name>'s eyes.}
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{dragonsden\0.dat,dragonsden\1.dat,dragonsden\main.dat,dragonsden\shrine.dat|-1|-1|-1|-1|Dragon|100|...|<name> is growling~softly.}
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{victoryroad\1.dat,victoryroad\2.dat,victoryroad\3.dat|154|-1|-1|-1|-1|100|!|<name> turned its~head and let out a fighting~yell!}
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{victoryroad\1.dat,victoryroad\2.dat,victoryroad\3.dat|157|-1|-1|-1|-1|100|!|<name> emitted fire~and shouted!}
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{victoryroad\1.dat,victoryroad\2.dat,victoryroad\3.dat|160|-1|-1|-1|-1|100|!|<name> is swinging its~arms around and shouting!}
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{pallet\main.dat|-1|-1|-1|-1|-1|100|note|Your Pokémon seems to be~smelling a nostagically familiar~scent...}
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{routes\route1.dat,routes\route2.dat,routes\route3.dat,routes\route4.dat|1,2,3|-1|-1|-1|-1|100|:3|<name> wiggled~its vine!}
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{routes\route1.dat,routes\route2.dat,routes\route3.dat,routes\route4.dat|1,2,3|-1|-1|-1|-1|100|:3|<name> snapped~its vine!}
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{routes\route1.dat,routes\route2.dat,routes\route3.dat,routes\route4.dat|4,5,6|-1|-1|-1|-1|100|!|<name> flared~its fiery tail!}
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{routes\route1.dat,routes\route2.dat,routes\route3.dat,routes\route4.dat|7,8,9|-1|-1|-1|-1|100|?|<name> fell down~and got a little frustrated!}
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{v_forest\main.dat|172,25,26|-1|-1|-1|-1|100|note|<name> danced around~happily!}
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{v_forest\main.dat|214|-1|-1|-1|-1|100|...|<name> is clinging~to the tree!}
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{v_forest\main.dat|285|-1|-1|-1|-1|100|<3|<name> sent a~ring-shaped cloud of~spores in the air!}
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{mtmoon\square.dat|173,35,36|0|-1|-1|-1|100|...|<name> is looking~up at the sky.}
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{mtmoon\main.dat,mtmoon\square.dat,mtmoon\north.dat,mtmoon\south.dat|173,35,36|0|-1|-1|-1|100|note|<name> suddenly~started dancing!}
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{gyms\cerulean_gym.dat|129|-1|-1|-1|-1|100|:)|<name> is~jumping energetically!}
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{gyms\cerulean_gym.dat|175|-1|-1|-1|-1|100|...|<name> suddenly~began crying softly!}
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{ceruleancave\1f.dat,ceruleancave\2f.dat,ceruleancave\bf1.dat|150,151|-1|-1|-1|-1|100|!|<name>~suddenly shouted!}
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{ceruleancave\1f.dat,ceruleancave\2f.dat,ceruleancave\bf1.dat|150,151|-1|-1|-1|-1|100|>:(|<name> looked~up at the ceiling~and howled!}
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{ceruleancave\1f.dat,ceruleancave\2f.dat,ceruleancave\bf1.dat|150|-1|-1|-1|-1|100|:)|<name>~slapped at the ground!}
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{ceruleancave\1f.dat,ceruleancave\2f.dat,ceruleancave\bf1.dat|151|-1|-1|-1|-1|100|:3|<name> suddenly~started spinning around!}
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{routes\route10\powerplant.dat|172,25,26|-1|-1|-1|-1|100|:)|<name> seems to~be very happy!}
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{routes\route10\powerplant.dat|172,25,26|-1|-1|-1|-1|100|note|<name> had fun~dancing a dance!}
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{routes\route10\powerplant.dat|172,25,26|-1|-1|-1|-1|100|note|<name> is so happy,~it began to dance!}
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{routes\route10\powerplant.dat|172,25,26|-1|-1|-1|-1|100|note|<name> is so happy,~it started dancing!}
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{routes\route10\powerplant.dat|-1|-1|-1|-1|-1|100|note|<name> seems to want to~touch the machine!}
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{rocktunnel\bf1.dat,rocktunnel\bf2.dat|95,208|-1|-1|-1|-1|100|:3|<name> is happily~digging into the ground!}
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{rocktunnel\bf1.dat,rocktunnel\bf2.dat|95,208|-1|-1|-1|-1|100|:)|<name> is happily~digging itself into~the ground!}
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{rocktunnel\bf1.dat,rocktunnel\bf2.dat|95,208|-1|-1|-1|-1|100|:3|<name> is having fun~rolling around!}
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{rocktunnel\bf1.dat,rocktunnel\bf2.dat|95,208|-1|-1|-1|-1|100|note|<name> started~grinding at the rocks!}
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{rocktunnel\bf1.dat,rocktunnel\bf2.dat|95,208|-1|-1|-1|-1|100|note|<name> is having~fun hitting rocks together!}
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{rocktunnel\bf1.dat,rocktunnel\bf2.dat|95,208|-1|-1|-1|-1|100|note|<name> started~pounding the ground flat!}
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{diglettscave\main.dat|50,51|-1|-1|-1|-1|100|note|Your Pokémon is stretching~out its body and is relaxing!}
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{saffron\copycat1.dat,saffron\copycat2.dat|439|-1|-1|-1|-1|100|:3|<name> mimicked~<player.name>.}
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{saffron\psychic.dat|-1|-1|-1|-1|Psychic|100|...|......~......~......~......~......~......~......~......~......~......~......~<name>~silently nodded!}
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{saffron\rotomroom.dat|479|-1|-1|-1|-1|100|:)|<name> is happily~zapping and jumping~in circles!}
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{saffron\rotomroom.dat|479|-1|-1|-1|-1|100|:3|<name> is having~fun dancing a lively jig!}
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{celadon\main.dat,celadon\center.dat,celadon\mart.dat,celadon\condo1.dat,celadon\condo2.dat,celadon\condo3.dat,celadon\condo4.dat,celadon\diner.dat|137|-1|-1|-1|-1|...|<name>~stammered something...}
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{gyms\celadon_gym.dat|114|-1|-1|-1|-1|100|:3|<name> is~extending its vines and~wrapping itself in them!~Seems like fun!}
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{gyms\celadon_gym.dat|-1|-1|-1|-1|Water,Grass|100|:)|<name> seems happy~to have taken a shower!}
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{gyms\celadon_gym.dat|-1|-1|-1|-1|Fire|100|:(|<name> seems unhappy~to have taken a shower...}
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{lavender\main.dat|-1|-1|-1|-1|Ghost|100|...|<name> is having~fun swaying back and forth.}
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{fuchsia\main.dat|128|-1|-1|-1|-1|100|:)|<name> started~breathing roughly through~its nose in excitement!}
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#Seaform Islands maps missing
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#Mt. Silver maps missing |