66 lines
1.9 KiB
VB.net
66 lines
1.9 KiB
VB.net
Public Class PokemonImageView
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Public Showing As Boolean = False
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Public Delay As Single = 0.0F
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Dim Texture As Texture2D
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Dim front As Boolean = True
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Public Sub Show(ByVal ID As Integer, ByVal shiny As Boolean, ByVal front As Boolean)
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Dim p As Pokemon = Pokemon.GetPokemonByID(ID)
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p.PlayCry()
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Me.Delay = 8.0F
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Me.Showing = True
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p.IsShiny = shiny
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Me.Texture = p.GetTexture(front)
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End Sub
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Public Sub Show(ByVal Pokemon As Pokemon, ByVal front As Boolean)
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Dim p As Pokemon = Pokemon
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p.PlayCry()
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Me.Delay = 8.0F
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Me.Showing = True
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Me.Texture = p.GetTexture(front)
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End Sub
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Public Sub Show(ByVal Texture As Texture2D)
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Me.Texture = Texture
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Me.Delay = 8.0F
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Me.Showing = True
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End Sub
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Public Sub Update()
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If Delay > 0.0F Then
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Delay -= 0.1F
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If Delay <= 0.0F Then
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Delay = 0.0F
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End If
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ElseIf Delay = 0.0F Then
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If Controls.Accept() = True Or Controls.Dismiss() = True Then
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Me.Showing = False
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End If
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End If
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End Sub
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Public Sub Draw()
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If Me.Showing = True Then
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Dim p As Vector2 = Core.GetMiddlePosition(New Size(320, 320))
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Canvas.DrawImageBorder(TextureManager.GetTexture("GUI\Menus\Menu", New Rectangle(0, 0, 48, 48), ""), 2, New Rectangle(CInt(p.X), CInt(p.Y), 320, 320))
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Core.SpriteBatch.Draw(Me.Texture, New Rectangle(CInt(p.X) + 36, CInt(p.Y) + 20, 280, 280), Color.White)
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If Me.Delay = 0.0F Then
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Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Overworld\TextBox"), New Rectangle(CInt(p.X) + 144 + 160, CInt(p.Y) + 144 + 160 + 32, 16, 16), New Rectangle(0, 48, 16, 16), Color.White)
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End If
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End If
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End Sub
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End Class |