P3D-Legacy/P3D/Content/Data/maps/battle/hiddengrotto/mahogany.dat

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3.5 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Hidden Grotto]}}{"MusicLoop"{str[ilex_forest]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[1]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[5]}}{"Weather"{int[6]}}{"Lightning"{int[0]}}]}}
Floor:
{"Floor"{ENT[{"SeasonTexture"{str[Grass]}}{"Size"{intArr[14,14]}}{"Position"{intArr[7,0,7]}}{"TexturePath"{str[Routes]}}{"Texture"{rec[32,80,16,16]}}]}}
Borders:
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[18,18]}}{"EntityID"{str[WallBill]}}{"Scale"{sngArr[1,2,1]}}{"Position"{sngArr[5,1.3,5]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[160,112,16,32]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[16,16]}}{"EntityID"{str[WallBill]}}{"Scale"{sngArr[1,2,1]}}{"Position"{sngArr[6,1.3,6]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[160,112,16,32]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[16,16]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,6]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[80,48,16,16][32,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[18,18]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0,5]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[32,80,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,-1,-1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}