P3D-Legacy/P3D/Content/Data/maps/ecruteak/tintowergate3.dat

30 lines
8.6 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Ecruteak City]}}{"MusicLoop"{str[ecruteak]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[1]}}{"Weather"{int[1]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[8,7]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[House3]}}{"Texture"{rec[64,64,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[2,1]}}{"Position"{intArr[7,0,3]}}{"TexturePath"{str[WoodTower]}}{"Texture"{rec[16,32,16,16]}}{"Rotation"{int[3]}}]}}
{"Floor"{ENT[{"Size"{intArr[2,1]}}{"Position"{intArr[7,0,4]}}{"TexturePath"{str[WoodTower]}}{"Texture"{rec[16,32,16,16]}}{"Rotation"{int[1]}}]}}
Ceiling:
{"EntityField"{ENT[{"Size"{intArr[8,7]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[0,2,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Doors:
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[8,0,3]}}{"TexturePath"{str[Violet]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[Ecruteak.dat,19,0.1,2,0]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[8,0,4]}}{"TexturePath"{str[Violet]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[Ecruteak.dat,19,0.1,3,0]}}{"Rotation"{int[0]}}]}}
Ladder:
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[2,0,3]}}{"TexturePath"{str[WoodTower]}}{"Texture"{rec[32,48,16,16]}}]}}
{"Entity"{ENT[{"EntityID"{str[Cube]}}{"Scale"{sngArr[1,1,0.25]}}{"Position"{sngArr[2,0,3]}}{"TexturePath"{str[WoodTower]}}{"Textures"{recArr[[16,80,16,16][16,80,4,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[2,0,3]}}{"TexturePath"{str[WoodTower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[ecruteak\tintowergate2.dat,3,0.1,3,1,1|3]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
Walls:
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[11,9]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[10,9]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,5]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[1,0.5,1]}}{"Size"{intArr[6,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.25,5]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,8][48,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[1,0.5,1]}}{"Size"{intArr[6,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.25,1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[64,16,16,8][48,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}