P3D-Legacy/P3D/Content/Data/maps/frontier/battletower/main.dat

121 lines
43 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Battle Tower]}}{"OverworldPokemon"{bool[0]}}{"MusicLoop"{str[battletower]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[1]}}{"Weather"{int[1]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[17,8]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[8,0,8]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,5]}}{"Position"{intArr[2,0,1]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,5]}}{"Position"{intArr[14,0,1]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[4,1]}}{"Position"{intArr[3,0,6]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[3,1]}}{"Position"{intArr[11,0,6]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,0,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[8,0,7]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,16,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[9,0,7]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,16,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[9,0,4]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,64,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[10,0,4]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,64,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[11,0,4]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[32,64,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[5,0,4]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,64,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[6,0,4]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,64,16,16]}}]}}
{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[7,0,4]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[32,64,16,16]}}]}}
Ceiling:
{"EntityField"{ENT[{"Size"{intArr[19,10]}}{"EntityID"{str[Cube]}}{"Position"{sngArr[-1,3,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Walls:
Front:
{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[12,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"ID"{int[0]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"ID"{int[2]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[10,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[12,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"ID"{int[1]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"ID"{int[3]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[10,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[17,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,2,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Others:
{"EntityField"{ENT[{"Size"{intArr[1,8]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,8]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,8]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,2,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,8]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[17,0,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,8]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[17,1,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,8]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[17,2,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,2,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,0,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,2,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Exit:
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[176,96,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[frontier\battlefrontier.dat,9,0.1,2,0]}}{"Rotation"{int[0]}}{"Position"{sngArr[8,0,8]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,1,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,2,8]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
PC:
{"Entity"{ENT[{"Scale"{sngArr[1,0.3,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[14,-0.35,0]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[48,48,16,16][112,64,16,16][64,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.4,0.6,0.8]}}{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[14,0.1,-0.1]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[48,64,16,16][48,64,16,16][96,64,16,16]]}}{"TextureIndex"{intArr[0,0,1,1,2,2,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[0,computer]}}{"Rotation"{int[1]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.2,0.5,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[14.6,-0.25,0]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[96,80,5,11][101,80,11,11][101,91,11,5]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,2,2]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Board:
{"Entity"{ENT[{"Scale"{sngArr[1,1,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1.5,0.2,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[97,64,15,19][97,64,1,19]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[1,1,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2.5,0.2,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[112,64,15,19][97,64,1,19]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
RecordComputer:
{"Entity"{ENT[{"Scale"{sngArr[0.9,0.9,0.4]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0.35,3.2]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[0,112,16,16][16,112,7,16][23,112,16,16][39,112,16,7]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,2,2,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"Scale"{sngArr[0.9,0.9,0.4]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[12,0.35,3.2]}}{"TexturePath"{str[battlefactory]}}{"Textures"{recArr[[0,112,16,16][16,112,7,16][23,112,16,16][39,112,16,7]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,2,2,3,3]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Plants:
{"EntityField"{ENT[{"Size"{intArr[2,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[0,-0.1,7]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[2,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[0,0.9,7]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[2,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[15,-0.1,7]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[2,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[15,0.9,7]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Tables:
{"EntityField"{ENT[{"Scale"{sngArr[1,0.4,1]}}{"Size"{intArr[1,4]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.3,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][16,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[1,0.4,1]}}{"Size"{intArr[1,4]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,-0.3,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][16,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[0.8,0.4,1]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,-0.3,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][32,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[0.8,0.4,1]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,-0.3,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][32,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[0.8,0.4,1]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,-0.3,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][32,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[0.8,0.4,1]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,-0.3,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][32,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
{"EntityField"{ENT[{"Scale"{sngArr[1,0.4,1]}}{"Size"{intArr[1,4]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[12,-0.3,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,55,16,9][16,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
NPC:
{"NPC"{NPC[{"Position"{sngArr[6,0,3]}}{"TextureID"{str[btguide]}}{"ID"{int[0]}}{"Name"{str[Endless]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battletower\endless\main]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[10,0,3]}}{"TextureID"{str[btguide]}}{"ID"{int[1]}}{"Name"{str[Challenge]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battletower\challenge\main]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[1,0,3]}}{"TextureID"{str[13]}}{"ID"{int[2]}}{"Name"{str[npc1]}}{"Action"{int[0]}}{"AdditionalValue"{str[The Tower Brain only faces~off against trainers with~a really high win streak.]}}{"Rotation"{int[2]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[[0,2,3,3]]}}]}}
{"NPC"{NPC[{"Position"{sngArr[12,0,6]}}{"TextureID"{str[49]}}{"ID"{int[3]}}{"Name"{str[npc2]}}{"Action"{int[0]}}{"AdditionalValue"{str[I'd really like to~study the Brain's Pokémon...]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[14,0,7]}}{"TextureID"{str[7]}}{"ID"{int[4]}}{"Name"{str[npc3]}}{"Action"{int[0]}}{"AdditionalValue"{str[Look at those machines~on the tables to get an~overview of your streaks.]}}{"Rotation"{int[0]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
Ruleboard:
{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[2,0,0]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[64,16,16,16][64,0,16,16][96,16,16,16]]}}{"TextureIndex"{intArr[0,0,2,2,2,2,2,2,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battletower\ruleboard]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
Records:
{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[4,0,3]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[64,16,16,16][64,0,16,16][96,16,16,16]]}}{"TextureIndex"{intArr[0,0,2,2,2,2,2,2,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battletower\endless\record_machine]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[12,0,3]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[64,16,16,16][64,0,16,16][96,16,16,16]]}}{"TextureIndex"{intArr[0,0,2,2,2,2,2,2,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[frontier\battletower\challenge\record_machine]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}