48 lines
1.9 KiB
Plaintext
48 lines
1.9 KiB
Plaintext
version=2
|
|
|
|
:if:<register.registered(phone_reg_032)>=true
|
|
:then
|
|
@Text.Show(Yo, <player.name>~I'm up and ready to go!)
|
|
@Register.unregister(phone_reg_032)
|
|
@Register.registertime(phone_reg_time_032,1,day)
|
|
|
|
:if:<player.badges>>7
|
|
:then
|
|
:if:<register.registered(rematch_032_1)>=true
|
|
:then
|
|
@battle.trainer(route45\002_2)
|
|
:else
|
|
@register.register(rematch_032_1)
|
|
@battle.trainer(route45\002_1)
|
|
:endif
|
|
:else
|
|
@battle.trainer(route45\002)
|
|
:endif
|
|
|
|
:else
|
|
@battle.starttrainer(route45\002)
|
|
|
|
:if:<phone.got>=true
|
|
:then
|
|
|
|
:if:<register.registered(phone_contact_032)>=false
|
|
:then
|
|
|
|
@Text.Show(Sheesh, the way~you attacked!*That was something!*We should meet again!*How about giving~me your number?)
|
|
|
|
@Options.Show(Yes,No)
|
|
:when:Yes
|
|
@sound.play(Receive_PhoneNumber,1)
|
|
@Text.Show(<player.name> registered~Parry's number.)
|
|
@Register.register(phone_contact_032)
|
|
@Text.Show(I'll call you~whenever I feel~like battling!)
|
|
:when:No
|
|
:endwhen
|
|
|
|
:endif
|
|
|
|
:endif
|
|
|
|
:endif
|
|
|
|
:end |