111 lines
38 KiB
Plaintext
111 lines
38 KiB
Plaintext
{"Level"{LEV[{"Name"{str[Battle Tower]}}{"OverworldPokemon"{bool[0]}}{"MusicLoop"{str[battletower]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[1]}}{"Weather"{int[1]}}]}}
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Floor:
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{"Floor"{ENT[{"Size"{intArr[17,3]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,0,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[5,6]}}{"Position"{intArr[6,0,-6]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,0,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[15,1]}}{"Position"{intArr[1,0,1]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[16,0,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[7,0,0]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,32,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[9,0,0]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,32,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[7,0,2]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,32,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[1,1]}}{"Position"{intArr[9,0,2]}}{"TexturePath"{str[battletower]}}{"Texture"{rec[0,32,16,16]}}]}}
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Ceiling:
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{"EntityField"{ENT[{"Size"{intArr[19,5]}}{"EntityID"{str[Cube]}}{"Position"{sngArr[-1,3,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[7,6]}}{"EntityID"{str[Cube]}}{"Position"{sngArr[5,2,-7]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[Cube]}}{"Position"{sngArr[8,1.38,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[112,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Plants:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[0,-0.1,2]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[0,0.9,2]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[16,-0.1,2]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[16,0.9,2]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[112,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Walls:
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ev1:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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ev2:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0,-6]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,1,-6]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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ev3:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,48,16,16][80,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,1,1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,32,16,16][80,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,1,1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"ID"{int[0]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"ID"{int[1]}}{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,48,16,16][48,48,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,1,1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[9,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,32,16,16][48,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,1,1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[10,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[10,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,0,-6]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,1,-6]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,0,-7]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,1,-7]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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ev4:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[11,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[12,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[12,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[13,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[13,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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ev5:
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[14,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[14,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[48,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[15,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[15,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[64,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[16,0,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,80,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[16,1,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Other walls:
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{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[17,0,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[17,1,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[17,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[17,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Upper:
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{"EntityField"{ENT[{"Size"{intArr[17,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,2,-1]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,2,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,3]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[17,2,0]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[17,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,2,3]}}{"TexturePath"{str[battletower]}}{"Textures"{recArr[[32,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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NPC:
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{"NPC"{NPC[{"Position"{sngArr[8,0,-2]}}{"TextureID"{str[btguide]}}{"ID"{int[0]}}{"Name"{str[Guide]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}} |