P3D-Legacy/P3D/Content/Data/maps/olivine/Cafe.dat

65 lines
22 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Olivine Cafe]}}{"MusicLoop"{str[violet]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnvironmentType"{int[1]}}{"Weather"{int[1]}}]}}
Floors:
{"Floor"{ENT[{"Size"{intArr[8,7]}}{"Position"{intArr[0,0,0]}}{"TexturePath"{str[House4]}}{"Texture"{rec[0,56,16,16]}}]}}
Doormat
{"Floor"{ENT[{"Size"{intArr[2,2]}}{"Position"{intArr[2,0,6]}}{"TexturePath"{str[House]}}{"Texture"{rec[48,0,16,16]}}{"Visible"{bool[1]}}]}}
Ceiling:
{"EntityField"{ENT[{"Size"{intArr[8,7]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[0,1.99,0]}}{"TexturePath"{str[Gate]}}{"Textures"{recArr[[64,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Warps:
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[2,0,7]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[olivine.dat,7,0.1,21,0]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,0,7]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[olivine.dat,7,0.1,21,0]}}{"Rotation"{int[0]}}]}}
Walls:
Facing South
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,-1]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[0,0,-1,-1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Facing East
{"EntityField"{ENT[{"Size"{intArr[1,7]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,0]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,0,0,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,7]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,0]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,0,0,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Facing West
{"EntityField"{ENT[{"Size"{intArr[1,7]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,0]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,0,0,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,7]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,1,0]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,0,0,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Facing North
{"EntityField"{ENT[{"Size"{intArr[2,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,7]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,7]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[8,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,7]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,0,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Plants:
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,2,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[0,0.425,6]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,0,16,32]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,2,1]}}{"EntityID"{str[WallBill]}}{"Position"{sngArr[0,0.425,2]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,0,16,32]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Counter:
{"EntityField"{ENT[{"Size"{intArr[1,4]}}{"Scale"{sngArr[1,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,-0.25,0]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,48,16,8][48,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,-0.25,4]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,48,16,8][48,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,-0.25,4]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[48,48,16,8][48,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Cafe Owner Dialog:
{"Entity"{ENT[{"EntityID"{str[SignBlock]}}{"Position"{sngArr[6,0,2]}}{"TexturePath"{str[Village]}}{"Textures"{recArr[[32,32,16,16][48,32,16,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[4]}}{"Action"{int[0]}}{"AdditionalValue"{str[Crossing the sea?~Then listen up!*There are Whirlpools~on the way to Cianwood.*Your Pokémon must know a~special move to get over~the Whirlpools.]}}{"Rotation"{int[1]}}{"Visible"{bool[0]}}]}}
Table:
Leg
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[1,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2.5,-0.25,1.5]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[16,64,16,8][32,64,16,8]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"RotationXYZ"{sngArr[0,-0.78,0]}}]}}
Top
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[2,1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2.5,0.5,1.5]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[16,0,32,32]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Rug
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[2,1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2.5,0.001,1.5]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[16,32,32,32]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Chairs:
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.375,1]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,-0.375,2]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,-0.375,3]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,-0.375,3]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,-0.375,5]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,-0.375,5]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Scale"{sngArr[0.5,0.25,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,-0.375,2]}}{"TexturePath"{str[House4]}}{"Textures"{recArr[[0,48,16,8][0,32,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
NPCs:
{"NPC"{NPC[{"Position"{sngArr[4,0.25,2]}}{"TextureID"{str[32]}}{"ID"{int[1]}}{"Name"{str[Sailor]}}{"Action"{int[1]}}{"AdditionalValue"{str[olivine\strength]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[6,0.25,5]}}{"TextureID"{str[32]}}{"ID"{int[2]}}{"Name"{str[Sailor]}}{"Action"{int[0]}}{"AdditionalValue"{str[Whenever I roll~into this town, I*always visit the~Olivine Cafe.*Everything on the~menu makes me feel~stronger. I can't~stop eating!]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[7,0.25,2]}}{"TextureID"{str[19]}}{"ID"{int[3]}}{"Name"{str[Cafe Owner]}}{"Action"{int[0]}}{"AdditionalValue"{str[...]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}