194 lines
6.1 KiB
VB.net
194 lines
6.1 KiB
VB.net
Namespace Servers
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Public Class Player
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Public Const PLAYERDATAITEMSCOUNT As Integer = 15
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Private _gameVersion As String = ""
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Private _isGameJoltPlayer As Boolean = False
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Private _serversID As Integer = 0
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Private _initialized As Boolean = False
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Private _gameJoltID As String = ""
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Private _name As String = ""
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Private _position As Vector3 = New Vector3(0)
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Private _skin As String = ""
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Private _facing As Integer = 0
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Private _moving As Boolean = False
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Private _levelFile As String = ""
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Private _decimalSeparator As String = ","
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Private _busyType As Integer = 0
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Private _gameMode As String = ""
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Private _pokemonPosition As Vector3 = New Vector3(0)
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Private _pokemonFacing As Integer = 0
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Private _pokemonSkin As String = ""
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Private _pokemonVisible As Boolean = False
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Public ReadOnly Property Moving() As Boolean
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Get
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Return Me._moving
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End Get
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End Property
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Public ReadOnly Property LevelFile() As String
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Get
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Return Me._levelFile
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End Get
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End Property
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Public ReadOnly Property BusyType() As Integer
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Get
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Return Me._busyType
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End Get
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End Property
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Public Property ServersID() As Integer
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Get
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Return Me._serversID
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End Get
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Set(value As Integer)
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Me._serversID = value
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End Set
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End Property
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Public Property Name() As String
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Get
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Return Me._name
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End Get
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Set(value As String)
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Me._name = value
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End Set
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End Property
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Public ReadOnly Property GameJoltId() As String
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Get
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Return Me._gameJoltID
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End Get
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End Property
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Public ReadOnly Property Initialized() As Boolean
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Get
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Return Me._initialized
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End Get
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End Property
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Public ReadOnly Property Position() As Vector3
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Get
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Return Me._position
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End Get
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End Property
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Public ReadOnly Property Skin() As String
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Get
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Return Me._skin
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End Get
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End Property
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Public ReadOnly Property Facing() As Integer
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Get
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Return Me._facing
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End Get
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End Property
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Public ReadOnly Property PokemonPosition() As Vector3
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Get
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Return Me._pokemonPosition
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End Get
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End Property
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Public ReadOnly Property PokemonFacing() As Integer
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Get
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Return Me._pokemonFacing
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End Get
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End Property
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Public ReadOnly Property PokemonSkin() As String
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Get
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Return Me._pokemonSkin
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End Get
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End Property
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Public ReadOnly Property PokemonVisible() As Boolean
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Get
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Return Me._pokemonVisible
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End Get
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End Property
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Public Sub ApplyNewData(ByVal p As Package)
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'---General information---
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'0: Active gamemode
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'1: isgamejoltsave
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'2: GameJoltID
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'3: DecimalSeparator
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'---Player Information---
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'4: playername
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'5: levelfile
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'6: position
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'7: facing
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'8: moving
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'9: skin
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'10: busytype
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'---OverworldPokemon---
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'11: Visible
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'12: Position
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'13: Skin
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'14: facing
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Dim d() As String = p.DataItems.ToArray()
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For i = 0 To PLAYERDATAITEMSCOUNT - 1
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Dim value As String = d(i)
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If value <> "" Then
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Select Case i
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Case 0 '0: Active gamemode
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Me._gameMode = value
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Case 1 '1: isgamejoltsave
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Me._isGameJoltPlayer = CBool(value)
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Case 2 '2: GameJoltID
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Me._gameJoltID = value
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Case 3 '3: DecimalSeparator
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Me._decimalSeparator = value
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Case 4 '4: playername
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Me._name = value
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Case 5 '5: levelfile
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Me._levelFile = value
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Case 6 '6: position
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Dim posString As String = value.Replace(Me._decimalSeparator, GameController.DecSeparator)
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Dim posList() As String = posString.Split(CChar("|"))
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Me._position = New Vector3(CSng(posList(0)), CSng(posList(1)), CSng(posList(2)))
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Case 7 '7: facing
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Me._facing = CInt(value)
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Case 8 '8: moving
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Me._moving = CBool(value)
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Case 9 '9: skin
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Me._skin = CStr(value)
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Case 10 '10: busytype
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Me._busyType = CInt(value)
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Case 11 '11: Visible
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Me._pokemonVisible = CBool(value)
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Case 12 '12: Position
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Dim posString As String = value.Replace(Me._decimalSeparator, GameController.DecSeparator)
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Dim posList() As String = posString.Split(CChar("|"))
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Me._pokemonPosition = New Vector3(CSng(posList(0)), CSng(posList(1)), CSng(posList(2)))
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Case 13 '13: Skin
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Me._pokemonSkin = value
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Case 14 '14: facing
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Me._pokemonFacing = CInt(value)
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End Select
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End If
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Next
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Me._initialized = True
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Core.ServersManager.PlayerManager.NeedsUpdate = True
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End Sub
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End Class
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End Namespace |