57 lines
2.0 KiB
Plaintext
57 lines
2.0 KiB
Plaintext
version=2
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:if:<register.registered(clubintro)>=true <and> <register.registered(ChuckRematchTalk)>=false
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@text.show(Yo <player.name>,~good to see you!*I'd love to battle you again~but I am currently in the~middle of my training session.*Hah!~Here's an idea,~I recently heard of a place~in Goldenrod called the~Battle Bar.*If you would like to witness~my new skills I can be there~some mornings.*If you're up to the challenge~that is, Yahaha!)
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@register.register(ChuckRematchTalk)
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@register.change(clubregisters,<register.value(clubregisters)>+1)
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:end
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:endif
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:if:<register.registered(stormbadge_obtain)>=False
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@Music.play(trainer_encounter)
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@Text.show(WAHAHAHA!*So you've come~this far!*Let me tell you,~I'm tough!~My Pokémon will~crush stones and~shatter bones!~Watch this!)
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@npc.turn(0,3)
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@Level.wait(5)
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@Player.turnto(3)
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@player.move(1)
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@player.turnto(0)
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@text.show(CHUCK: Urggh!~...*Ooooarrgh!)
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@sound.play(destroy)
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:while:<entity.positiony(5)><1
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@entity.addtoposition(5,0,0.1,0)
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@level.wait(2)
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@level.update
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:endwhile
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:while:<entity.positiony(5)>>-0.3
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@entity.addtoposition(5,0,-0.1,0)
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@level.wait(2)
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@level.update
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:endwhile
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@Level.Update
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@sound.play(destroy)
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@Entity.Move(5,1)
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@Level.wait(10)
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@Player.turnto(1)
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@player.move(1)
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@player.turnto(0)
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@npc.turn(0,2)
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@battle.starttrainer(cianwood_gym\leader)
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@Music.play(gym)
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@register.register(stormbadge_obtain)
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@register.register(trainer_cianwood_gym\001)
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@register.register(trainer_cianwood_gym\002)
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@register.register(trainer_cianwood_gym\003)
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@register.register(trainer_cianwood_gym\004)
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@player.GetBadge(13)
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@player.AchieveEmblem(storm)
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@text.show(The Storm Badge makes~all Pokémon up to*Level 70 obey, even~traded ones.*It also lets your~Pokémon use Fly*when you're not in~a battle.*Here, take this too!)
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@item.give(191,1)
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@item.messagegive(191,1)
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@text.show(That is Dynamic Punch.*It doesn't always~hit, but when it*does, it causes~confusion!)
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:end
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:endif
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@battle.starttrainer(cianwood_gym\leader)
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:end |