P3D-Legacy/P3D/Content/Data/Scripts/trainer/cinnabar_gym/leader.dat

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version=2
:if:<register.registered(clubintro)>=true <and> <register.registered(earthbadge_obtain)>=true <and> <register.registered(BlaineRematchTalk)>=false
@text.show(Whoa hey <player.name>!*We are still in the middle~of rebuilding my gym.*It sure makes having~challenges difficult though.*What? A battle bar?*That sounds like the perfect~location for a rematch!*How do Tuesday and Thursday~mornings sound?*I am getting fired up~already!)
@register.register(BlaineRematchTalk)
@register.change(clubregisters,<register.value(clubregisters)>+1)
:end
:endif
@battle.starttrainer(cinnabar_gym\leader)
@player.AchieveEmblem(volcano)
:if:<register.registered(volcanobadge_obtain)>=False
@register.register(volcanobadge_obtain)
@register.register(trainer_cinnabar_gym\001)
@register.register(trainer_cinnabar_gym\002)
@register.register(trainer_cinnabar_gym\003)
@register.register(trainer_cinnabar_gym\004)
@register.register(trainer_cinnabar_gym\005)
@register.register(trainer_cinnabar_gym\006)
@npc.register(gyms\cinnabar_gym.dat|1|position|11,0,12)
@npc.register(gyms\cinnabar_gym.dat|2|position|3,0,13)
@npc.register(gyms\cinnabar_gym.dat|3|position|17,0,10)
@npc.register(gyms\cinnabar_gym.dat|4|position|12,0,7)
@npc.register(gyms\cinnabar_gym.dat|5|position|9,0,5)
@npc.register(gyms\cinnabar_gym.dat|6|position|5,0,10)
@register.register(c_gym_t_move_1)
@register.register(c_gym_t_move_2)
@register.register(c_gym_t_move_3)
@register.register(c_gym_t_move_4)
@register.register(c_gym_t_move_5)
@register.register(c_gym_t_move_6)
@level.reload
@player.GetBadge(7)
@Text.show(Blaine: Awesome.~I have burned out...~Take this Volcano Badge!*Here, I will give~you this, too.)
@item.give(408,1)
@item.messagegive(408,1)
@Text.show(It's called Overheat!*It has a slight~drawback, but it's~powerful and well~worth it!)
:endif
:end