P3D-Legacy/P3D/Content/Data/maps/dungeon/1/20.dat

35 lines
13 KiB
Plaintext

{"Level"{LEV[{"Name"{str[Ancient Ruins]}}{"MusicLoop"{str[ancient_ruins]}}{"CurrentRegion"{str[Kanto]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[3]}}{"MapScript"{str[dungeon\doors]}}{"Weather"{int[1]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[9,11]}}{"Position"{intArr[1,0,0]}}{"TexturePath"{str[dungeon]}}{"Texture"{rec[0,0,16,16]}}]}}
Ceiling:
{"EntityField"{ENT[{"Size"{intArr[9,9]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[1,3,1]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[32,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Walls:
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[11,2,11]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[11,1,13]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[3,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,0]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0,10]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[3,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0,10]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[2,1,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[8,0,10]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[16,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
Warps:
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,0,0]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\1\22.dat,7,0.1,10,0]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[7,0,0]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\1\23.dat,3,0.1,10,0]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[3,0,10]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\1\16.dat,7,0.1,0,0]}}{"Rotation"{int[0]}}]}}
{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[7,0,10]}}{"TexturePath"{str[dungeon]}}{"Visible"{bool[1]}}{"Textures"{recArr[[48,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[dungeon\1\17.dat,3,0.1,0,0]}}{"Rotation"{int[0]}}]}}
Blocks:
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[1,1,1]}}{"ID"{int[20]}}{"Scale"{sngArr[2,1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0,0.5]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[0,16,32,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[15]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[1,1,1]}}{"ID"{int[20]}}{"Scale"{sngArr[2,1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,0,0.5]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[0,16,32,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[15]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[1,1,1]}}{"ID"{int[16]}}{"Scale"{sngArr[2,1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3,0,9.5]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[0,16,32,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[15]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Fill"{bool[0]}}{"Size"{intArr[1,1,1]}}{"ID"{int[17]}}{"Scale"{sngArr[2,1,2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,0,9.5]}}{"TexturePath"{str[dungeon]}}{"Textures"{recArr[[0,16,32,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[15]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
NPC:
{"NPC"{NPC[{"Position"{sngArr[5,0,5]}}{"TextureID"{str[Robot1]}}{"AnimateIdle"{bool[0]}}{"ID"{int[0]}}{"Name"{str[TrainManLOLMATRIX]}}{"Action"{int[1]}}{"AdditionalValue"{str[dungeon\robots]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}