P3D-Legacy/P3D/Pokemon/Attacks/Grass/BulletSeed.vb

84 lines
2.5 KiB
VB.net

Namespace BattleSystem.Moves.Grass
Public Class BulletSeed
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Grass)
Me.ID = 331
Me.OriginalPP = 30
Me.CurrentPP = 30
Me.MaxPP = 30
Me.Power = 25
Me.Accuracy = 100
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Cool
Me.Name = Localization.GetString("move_name_" & Me.ID,"Bullet Seed")
Me.Description = "The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesOwnFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
Me.IsBulletMove = True
'#End
End Sub
Public Overrides Function GetTimesToAttack(own As Boolean, BattleScreen As BattleScreen) As Integer
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim op As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
op = BattleScreen.OwnPokemon
End If
If p.Ability.Name.ToLower() = "skill link" Then
Return 5
End If
Dim r As Integer = Core.Random.Next(0, 100)
If r < 37 Then
Return 2
ElseIf r >= 37 And r < 75 Then
Return 3
ElseIf r >= 75 And r < 88 Then
Return 4
ElseIf r >= 88 Then
Return 5
End If
Return 2
End Function
End Class
End Namespace