125 lines
7.1 KiB
XML
125 lines
7.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{C0456069-ED23-4009-BC24-C5B35B25E63B}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>P3D.ContentPipeline</RootNamespace>
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<AssemblyName>P3D.ContentPipeline</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugNoStaticContent|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\DebugNoStaticContent\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="Content\Content.mgcb" />
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<None Include="Content\Fonts\BMP\GameJolt.xnb" />
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<None Include="Content\Fonts\BMP\miniFont.spritefont" />
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<None Include="Content\Models\boat2\Boat.fbx" />
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<None Include="Content\Models\boat\ferry.mtl" />
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<None Include="Content\Models\boat\ferry.obj" />
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<None Include="Content\Models\boat\SSAqua.fbx" />
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<None Include="Content\Models\boat\textures\ferry.tga" />
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<None Include="Content\Models\building\P3DBuilding.mtl" />
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<None Include="Content\Models\building\P3DBuilding.obj" />
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<None Include="Content\Models\Environment\arena_colleseum.mtl" />
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<None Include="Content\Models\Environment\arena_colleseum.obj" />
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<None Include="Content\Models\Environment\MtSilver\Mountain.mtl" />
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<None Include="Content\Models\Environment\MtSilver\Mountain.obj" />
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<None Include="Content\Models\Environment\Test_floor\Test_floor.mtl" />
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<None Include="Content\Models\Environment\Test_floor\Test_floor.obj" />
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<None Include="Content\Models\Environment\Test_floor\Texture\floor.tga" />
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<None Include="Content\Models\Snorlax\Normal.fbx" />
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<None Include="Content\Models\Snorlax\Shiny.fbx" />
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<None Include="Content\Models\truck2\Truck.fbx" />
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<None Include="Content\SkyDomeResource\SkyDome.obj" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Content\Effects\BackdropShader.fx" />
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<Content Include="Content\Effects\GaussianBlur.fx" />
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<Content Include="Content\Fonts\BMP\Braille.png" />
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<Content Include="Content\Fonts\BMP\chatFont.png" />
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<Content Include="Content\Fonts\BMP\chatFont.txt" />
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<Content Include="Content\Fonts\BMP\GameJolt.png" />
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<Content Include="Content\Fonts\BMP\InGame.png" />
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<Content Include="Content\Fonts\BMP\InGame.txt" />
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<Content Include="Content\Fonts\BMP\mainFont.png" />
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<Content Include="Content\Fonts\BMP\mainFont.txt" />
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<Content Include="Content\Fonts\BMP\TextFont.png" />
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<Content Include="Content\Fonts\BMP\TextFont.txt" />
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<Content Include="Content\Fonts\BMP\Unown.png" />
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<Content Include="Content\Models\boat2\Boat.png" />
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<Content Include="Content\Models\boat\SSAqua.png" />
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<Content Include="Content\Models\building\textures\P3DBuilding.png" />
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<Content Include="Content\Models\Snorlax\Snorlax_Normal.png" />
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<Content Include="Content\Models\Snorlax\Snorlax_Shiny.png" />
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<Content Include="Content\Models\truck2\Truck.png" />
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<Content Include="Content\ttf2bmp.exe" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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</Reference>
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<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |