P3D-Legacy/P3D/Battle
JappaWakka 2640ec070f Make it possible to scale + rotated pkmn models
PokeModelScale|Value - Scale all Pokémon models in battle by value (sng), default  = 1
PokeModelRotation|xRot,zRot - Rotate all Pokémon models by the specified radians. Y rotation is dynamically controlled by the game so I didn't want to mess with that.
2024-11-30 11:45:59 +01:00
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BattleAnimations Pokémon forms play the right cry in battle now 2023-11-04 15:16:25 +01:00
BattleSystemV2 Make it possible to scale + rotated pkmn models 2024-11-30 11:45:59 +01:00
BattleStats.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
Trainer.vb Fix Level Multiplier (decimal sep bug) 2024-07-25 10:55:53 +02:00