50 lines
2.9 KiB
Plaintext
50 lines
2.9 KiB
Plaintext
version=2
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:if:<register.registered(dstonefirst)>=false <and> <register.registered(lstonefirst)>=false
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@player.move(0)
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@player.move(1)
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@overworldpokemon.show
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@player.move(1)
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@text.show(...?*Do you know anything about~this cave?*...*Your Pokémon...)
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@npc.wearskin(1,<overworldpokemon.skin>)
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@overworldpokemon.hide
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@npc.turn(1,0)
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@npc.warp(1,5,0,7)
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@npc.turn(0,1)
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@npc.move(0,1)
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@npc.turn(0,2)
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@player.turnto(1)
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@npc.move(0,2)
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@player.turnto(2)
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@npc.turn(0,3)
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@npc.turn(1,1)
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@text.show(Can't you hear it?~Your Pokémon is talking...)
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@pokemon.cry(<overworldpokemon.id>)
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@entity.showmessagebulb(3|5|1|7)
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@pokemon.cry(<overworldpokemon.id>)
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@entity.showmessagebulb(5|5|1|7)
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@npc.turn(1,0)
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@player.turnto(1)
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@npc.turn(1,0)
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@npc.move(0,2)
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@player.turnto(0)
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@npc.turn(0,3)
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@npc.move(0,1)
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@npc.turn(0,2)
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@overworldpokemon.show
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@npc.remove(1)
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@text.show(Haha.~Looks like your Pokémon isn't~used to being understood by~humans, but also seems very~healthy and pleased.*I'm a trainer too, and I'm here~on a very special quest to find~an ancient relic.)
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@npc.turn(0,0)
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@text.show(This cave should be the place~I'm looking for.*I must go now...)
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@npc.move(0,1)
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@npc.remove(0)
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@sound.play(destroy)
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@npc.unregister(mtember\exterior.dat|4|position|42,1,40)
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@register.register(dstonefirst)
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@npc.register(fortune\dot\end.dat|0|position|4,0,5)
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@npc.register(fortune\dot\ent.dat|0|remove|0)
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:endif
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:end |