P3D-Legacy/P3D/Pokemon/Attacks/Psychic/PsychoBoost.vb

61 lines
1.9 KiB
VB.net

Namespace BattleSystem.Moves.Psychic
Public Class PsychoBoost
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Psychic)
Me.ID = 354
Me.OriginalPP = 5
Me.CurrentPP = 5
Me.MaxPP = 5
Me.Power = 140
Me.Accuracy = 90
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Smart
Me.Name = "Psycho Boost"
Me.Description = "The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
BattleScreen.Battle.LowerStat(own, own, BattleScreen, "Special Attack", 2, "", "move:psychoboost")
End Sub
End Class
End Namespace