74 lines
2.3 KiB
VB.net
74 lines
2.3 KiB
VB.net
Namespace BattleSystem.Moves.Psychic
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Public Class Psywave
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Psychic)
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Me.ID = 149
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Me.OriginalPP = 15
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Me.CurrentPP = 15
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Me.MaxPP = 15
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Me.Power = 0
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Me.Accuracy = 100
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Me.Category = Categories.Special
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Me.ContestCategory = ContestCategories.Smart
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Me.Name = "Psywave"
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Me.Description = "The target is attacked with an odd psychic wave. The attack varies in intensity."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.OneAdjacentTarget
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = True
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = True
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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'#End
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End Sub
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Public Overrides Function GetDamage(Critical As Boolean, Own As Boolean, targetPokemon As Boolean, BattleScreen As BattleScreen, Optional ExtraParameter As String = "") As Integer
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Dim p As Pokemon = BattleScreen.OwnPokemon
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If Own = False Then
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p = BattleScreen.OppPokemon
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End If
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Dim X As Integer = Core.Random.Next(0, 11)
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Dim level As Integer = p.Level
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Dim damage As Integer = CInt(Math.Floor((X + 5) * (level / 10)))
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If damage <= 0 Then
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damage = 1
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End If
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Return damage
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End Function
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End Class
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End Namespace |