P3D-Legacy/P3D/Content/Data/Scripts/heal_machine.dat

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version=2
:if:<pokemon.count>=0
:then
@text.show(This is a~machine for healing~injured Pokémon.)
:else
@text.show(Do you want to~heal your Pokémon?)
@options.show(Yes,No)
:when:Yes
@screen.fadeout
@pokemon.heal
@sound.play(healing,1)
@level.wait(150)
@screen.fadein
@text.show(Your Pokémon are~fully restored.)
:when:No
:endwhen
:endif
:end