98 lines
3.5 KiB
VB.net
98 lines
3.5 KiB
VB.net
Namespace BattleSystem.Moves.Fighting
|
|
|
|
Public Class DrainPunch
|
|
|
|
Inherits Attack
|
|
|
|
Public Sub New()
|
|
'#Definitions
|
|
Me.Type = New Element(Element.Types.Fighting)
|
|
Me.ID = 409
|
|
Me.OriginalPP = 10
|
|
Me.CurrentPP = 10
|
|
Me.MaxPP = 10
|
|
Me.Power = 75
|
|
Me.Accuracy = 100
|
|
Me.Category = Categories.Physical
|
|
Me.ContestCategory = ContestCategories.Tough
|
|
Me.Name = "Drain Punch"
|
|
Me.Description = "An energy-draining punch. The user's HP is restored by half the damage taken by the target."
|
|
Me.CriticalChance = 1
|
|
Me.IsHMMove = False
|
|
Me.Target = Targets.OneAdjacentTarget
|
|
Me.Priority = 0
|
|
Me.TimesToAttack = 1
|
|
'#End
|
|
|
|
'#SpecialDefinitions
|
|
Me.MakesContact = True
|
|
Me.ProtectAffected = True
|
|
Me.MagicCoatAffected = False
|
|
Me.SnatchAffected = False
|
|
Me.MirrorMoveAffected = True
|
|
Me.KingsrockAffected = False
|
|
Me.CounterAffected = True
|
|
|
|
Me.DisabledWhileGravity = False
|
|
Me.UseEffectiveness = True
|
|
Me.ImmunityAffected = True
|
|
Me.HasSecondaryEffect = False
|
|
Me.RemovesFrozen = False
|
|
|
|
Me.IsHealingMove = True
|
|
Me.IsRecoilMove = False
|
|
Me.IsPunchingMove = True
|
|
Me.IsDamagingMove = True
|
|
Me.IsProtectMove = False
|
|
Me.IsSoundMove = False
|
|
|
|
Me.IsAffectedBySubstitute = True
|
|
Me.IsOneHitKOMove = False
|
|
Me.IsWonderGuardAffected = True
|
|
'#End
|
|
|
|
Me.AIField1 = AIField.Damage
|
|
Me.AIField2 = AIField.Absorbing
|
|
End Sub
|
|
|
|
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
|
|
Dim p As Pokemon = BattleScreen.OwnPokemon
|
|
Dim op As Pokemon = BattleScreen.OppPokemon
|
|
If own = False Then
|
|
p = BattleScreen.OppPokemon
|
|
op = BattleScreen.OwnPokemon
|
|
End If
|
|
|
|
Dim damage As Integer = BattleScreen.FieldEffects.OwnLastDamage
|
|
If own = False Then
|
|
damage = BattleScreen.FieldEffects.OppLastDamage
|
|
End If
|
|
Dim heal As Integer = CInt(Math.Ceiling(damage / 2))
|
|
|
|
If heal <= 0 Then
|
|
heal = 1
|
|
End If
|
|
|
|
If op.Ability.Name.ToLower() = "liquid ooze" And BattleScreen.FieldEffects.CanUseAbility(Not own, BattleScreen) = True Then
|
|
BattleScreen.Battle.ReduceHP(heal, own, own, BattleScreen, "Liquid Ooze damaged " & p.GetDisplayName() & "!", "liquidooze")
|
|
Else
|
|
If Not p.Item Is Nothing Then
|
|
If p.Item.Name.ToLower() = "big root" And BattleScreen.FieldEffects.CanUseItem(own) = True And BattleScreen.FieldEffects.CanUseOwnItem(own, BattleScreen) = True Then
|
|
heal = CInt(Math.Ceiling(damage * (80 / 100)))
|
|
End If
|
|
End If
|
|
|
|
Dim healBlock As Integer = BattleScreen.FieldEffects.OppHealBlock
|
|
If own = False Then
|
|
healBlock = BattleScreen.FieldEffects.OwnHealBlock
|
|
End If
|
|
If healBlock = 0 Then
|
|
BattleScreen.Battle.GainHP(heal, own, own, BattleScreen, op.GetDisplayName() & " had its energy drained!", "move:drainpunch")
|
|
End If
|
|
End If
|
|
End Sub
|
|
|
|
End Class
|
|
|
|
End Namespace
|