P3D-Legacy/P3D/Pokemon/Attacks/Fighting/FinalGambit.vb

79 lines
2.6 KiB
VB.net

Namespace BattleSystem.Moves.Fighting
Public Class FinalGambit
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Fighting)
Me.ID = 515
Me.OriginalPP = 5
Me.CurrentPP = 5
Me.MaxPP = 5
Me.Power = 0
Me.Accuracy = 100
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Tough
Me.Name = "Final Gambit"
Me.Description = "The user risks everything to attack its target. The user faints but does damage equal to its HP."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = True
Me.RemovesFrozen = False
Me.HasSecondaryEffect = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
Me.AIField1 = AIField.Damage
Me.AIField2 = AIField.Selfdestruct
End Sub
Dim dmg As Integer
Public Overrides Sub PreAttack(Own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
If Own = False Then
p = BattleScreen.OppPokemon
End If
dmg = p.HP
BattleScreen.Battle.ReduceHP(dmg, Own, Own, BattleScreen, p.GetDisplayName() & " risked everything!", "move:finalgambit")
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
If own = False Then
p = BattleScreen.OppPokemon
End If
BattleScreen.Battle.ReduceHP(dmg, Not own, own, BattleScreen, "", "move:finalgambit")
End Sub
End Class
End Namespace