P3D-Legacy/P3D/Pokemon/Attacks/Grass/PowerWhip.vb

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Namespace BattleSystem.Moves.Grass
Public Class PowerWhip
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Grass)
Me.ID = 438
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 120
Me.Accuracy = 85
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Tough
Me.Name = "Power Whip"
Me.Description = "The user violently whirls its vines or tentacles to harshly lash the target."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = True
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.RemovesFrozen = False
Me.HasSecondaryEffect = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
Me.AIField1 = AIField.Damage
Me.AIField2 = AIField.Nothing
End Sub
End Class
End Namespace