P3D-Legacy/P3D/Pokemon/Attacks/Normal/Conversion.vb

81 lines
2.7 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class Conversion
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 160
Me.OriginalPP = 30
Me.CurrentPP = 30
Me.MaxPP = 30
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Beauty
Me.Name = "Conversion"
Me.Description = "The user changes its type to become the same type as the move at the top of the list of moves it knows."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.Self
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = False
Me.MagicCoatAffected = False
Me.SnatchAffected = True
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.Support
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
If own = False Then
p = BattleScreen.OppPokemon
End If
Dim newType As New Element(p.Attacks(0).Type.Type)
If p.Type1.Type <> newType.Type Or p.Type2.Type <> Element.Types.Blank Then
p.OriginalType1 = New Element(p.Type1.Type)
p.OriginalType2 = New Element(p.Type2.Type)
p.Type1 = newType
p.Type2.Type = Element.Types.Blank
BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & " transformed into the " & newType.Type.ToString() & " type!"))
Else
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
End If
End Sub
End Class
End Namespace