P3D-Legacy/P3D/Pokemon/Attacks/Normal/EchoedVoice.vb

138 lines
4.6 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class EchoedVoice
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 497
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 40
Me.Accuracy = 100
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Beauty
Me.Name = "Echoed Voice"
Me.Description = "The user attacks the target with an echoing voice. If this move is used every turn, its power is increased."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = True
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
End Sub
Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer
Dim echoed As Integer = BattleScreen.FieldEffects.OwnEchoedVoice
If own = False Then
echoed = BattleScreen.FieldEffects.OppEchoedVoice
End If
Dim p As Integer = Me.Power
If echoed > 0 Then
For i = 1 To echoed
p += 40
Next
End If
Return p
End Function
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove
If own = False Then
lastMove = BattleScreen.FieldEffects.OppLastMove
End If
If lastMove.ID <> 497 Then
If own = True Then
BattleScreen.FieldEffects.OwnEchoedVoice = 0
Else
BattleScreen.FieldEffects.OppEchoedVoice = 0
End If
Else
Dim echoed As Integer = BattleScreen.FieldEffects.OwnEchoedVoice
If own = False Then
echoed = BattleScreen.FieldEffects.OppEchoedVoice
End If
If echoed < 4 Then
If own = True Then
BattleScreen.FieldEffects.OwnEchoedVoice += 1
Else
BattleScreen.FieldEffects.OppEchoedVoice += 1
End If
End If
End If
End Sub
Private Sub ResetCounter(ByVal own As Boolean, ByVal BattleScreen As BattleScreen)
If own = True Then
BattleScreen.FieldEffects.OwnEchoedVoice = 0
Else
BattleScreen.FieldEffects.OppEchoedVoice = 0
End If
End Sub
Public Overrides Sub MoveMisses(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
Public Overrides Sub MoveProtectedDetected(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
Public Overrides Sub MoveHasNoEffect(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
Public Overrides Sub InflictedFlinch(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
Public Overrides Sub IsSleeping(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
Public Overrides Sub HurtItselfInConfusion(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
Public Overrides Sub IsAttracted(own As Boolean, BattleScreen As BattleScreen)
ResetCounter(own, BattleScreen)
End Sub
End Class
End Namespace