P3D-Legacy/P3D/Pokemon/Attacks/Normal/HyperFang.vb

68 lines
2.1 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class HyperFang
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 158
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 80
Me.Accuracy = 90
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Cool
Me.Name = "Hyper Fang"
Me.Description = "The user bites hard on the target with its sharp front fangs. It may also make the target flinch."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = True
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = True
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = True
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
Me.IsJawMove = True
'#End
Me.EffectChances.Add(10)
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim chance As Integer = GetEffectChance(0, own, BattleScreen)
If Core.Random.Next(0, 100) < chance Then
BattleScreen.Battle.InflictFlinch(Not own, own, BattleScreen, "", "move:hyperfang")
End If
End Sub
End Class
End Namespace