P3D-Legacy/P3D/Pokemon/Attacks/Normal/RevelationDance.vb

71 lines
2.1 KiB
VB.net

Namespace BattleSystem.Moves.Normal
Public Class RevelationDance
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 686
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 90
Me.Accuracy = 100
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Beauty
Me.Name = "Revelation Dance"
Me.Description = "The user attacks the target by dancing very hard. The user's type determines the type of this move."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
Me.AIField1 = AIField.Damage
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Function GetAttackType(own As Boolean, BattleScreen As BattleScreen) As Element
Dim p As Pokemon = BattleScreen.OwnPokemon
If own = False Then
p = BattleScreen.OppPokemon
End If
Return New Element(p.Type1.Type)
Return Me.Type
End Function
End Class
End Namespace