97 lines
3.8 KiB
VB.net
97 lines
3.8 KiB
VB.net
Namespace BattleSystem.Moves.Dark
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Public Class PartingShot
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Dark)
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Me.ID = 575
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Me.OriginalPP = 20
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Me.CurrentPP = 20
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Me.MaxPP = 20
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Me.Power = 0
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Me.Accuracy = 100
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = "Parting Shot"
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Me.Description = "With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.OneAdjacentTarget
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = True
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Me.MagicCoatAffected = True
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = True
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = True
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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'#End
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim b As Boolean = BattleScreen.Battle.LowerStat(Not own, own, BattleScreen, "Attack", 1, "", "move:partingshot")
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Dim d As Boolean = BattleScreen.Battle.LowerStat(Not own, own, BattleScreen, "Special Attack", 1, "", "move:partingshot")
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If b = False And d = False Then
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End Sub
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Public Overrides Sub MoveSwitch(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If Core.Player.CountFightablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, GetPokemonIndex(BattleScreen, own), -1)
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End If
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Else
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If BattleScreen.IsTrainerBattle = True Or BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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End If
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End If
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End If
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End Sub
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Private Function GetPokemonIndex(ByVal BattleScreen As BattleScreen, ByVal own As Boolean) As Integer
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If own = True Then
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Dim i As Integer = 0
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While Core.Player.Pokemons(i).HP <= 0 Or Core.Player.Pokemons(i).Status = Pokemon.StatusProblems.Fainted Or i = BattleScreen.OwnPokemonIndex Or Core.Player.Pokemons(i).IsEgg() = True
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i += 1
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End While
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Return i
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Else
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Dim i As Integer = 0
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While BattleScreen.Trainer.Pokemons(i).HP <= 0 Or BattleScreen.Trainer.Pokemons(i).Status = Pokemon.StatusProblems.Fainted Or i = BattleScreen.OppPokemonIndex Or BattleScreen.Trainer.Pokemons(i).IsEgg() = True
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i += 1
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End While
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Return i
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End If
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Return -1
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End Function
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End Class
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End Namespace
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