P3D-Legacy/P3D/Content/Data/Scripts/chrono/dockguymemorial.dat

59 lines
3.7 KiB
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version=2
@text.show(Hello <player.name>!*Let me heal your~Pokémon for you.)
@pokemon.heal
@screen.fadeout
@sound.play(healing,1)
@level.wait(150)
@screen.fadein
:if:<register.registered(protonchrono)>=True
@text.show(If you have finished your~business here I will~return you to~Vermilion City now.*Once there we will~be returning to assisting~with the volcano~recovery and will no longer~be able to bring you here.*Would you like to~go to Vermilion City?)
@options.show(Yes,No)
:when:Yes
@screen.fadeout
@script.start(speedboatscene)
@player.warp(vermilion\dock.dat,-11,0.1,1)
@level.update
@player.turnto(1)
@screen.fadein
@text.show(Come visit again when~we resume business.)
:end
:endwhen
:else
:if:<register.registered(needfourisland)>=false
@text.show(Do you want to return~to Vermilion City?)
@options.show(Yes,No)
:when:Yes
@screen.fadeout
@script.start(speedboatscene)
@player.warp(vermilion\dock.dat,-11,0.1,1)
@level.update
@player.turnto(1)
@screen.fadein
@text.show(Let me know when~you want to return.)
:end
:endwhen
:else
@text.show(You need to chase~Team Rocket to~Four Island?*I can take you there!*Or would you~rather go to~Vermilion City first?)
@Options.show(Four Island,Vermilion City,Quit)
:when:Four Island
@screen.fadeout
@script.start(speedboatscene)
@player.warp(floe\dock.dat,5,0.1,1)
@level.update
@player.turnto(2)
@screen.fadein
@text.show(Let me know when~you want to return.)
:end
:when:Vermilion City
@screen.fadeout
@script.start(speedboatscene)
@player.warp(vermilion\dock.dat,-11,0.1,1)
@level.update
@player.turnto(1)
@screen.fadein
@text.show(Let me know when~you want to return.)
:end
:endwhen
:endif
:endif
:end