P3D-Legacy/P3D/Content/Data/Scripts/chrono/selloscave.dat

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version=2
:if:<register.registered(helpselph)>=false
@player.move(0)
@player.move(1)
@npc.turn(0,1)
@npc.move(0,1)
@npc.turn(0,3)
@npc.move(0,2)
@npc.turn(0,1)
@npc.move(0,1)
@npc.turn(0,2)
@npc.move(0,1)
@battle.starttrainer(chrono\north\selphy)
@text.show(I am so glad that~you happened here.*I grew rather bored~of walking, and I~am feeling fatigued.*May I ask you to take~me home from here?)
@screen.fadeout
@player.warp(chrono\resort.dat,39,0.1,10)
@level.update
@npc.warp(7,39,0,9)
@level.update
@screen.fadein
@text.show(You may go now.)
@npc.turn(7,0)
@npc.move(7,2)
@sound.play(door)
@npc.remove(7)
@register.register(helpselph)
@npc.register(lostcave\selphy.dat|0|remove|0)
@npc.register(chrono\selphy.dat|0|position|2,0,3)
:endif
:end