P3D-Legacy/P3D/Content/Data/Scripts/chrono/selphy.dat

71 lines
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version=2
:if:<register.registered(selphpokenum)>=false
@register.register(selphpokenum,int,0)
:endif
@text.show(Selphy: Oh?~Do I know you from somewhere?*Oh, but that doesn't matter.)
:if:<register.registered(selphgofetch)>=false
@register.change(selphpokenum,<system.random(1,649)>)
@text.show(I am exquisitely bored.*Please, hear my wish.*I wish to see a Pokémon.~A darling <pokedex.getname(<register.value(selphpokenum)>)>.*I want to see one~right away. Please, make~my wish come true.)
@register.registertime(selphgofetch,30,minute)
:end
:endif
:if:<pokemon.has(<register.value(selphpokenum)>)>=true
@text.show(Oh, my gracious.*That must be the <pokedex.getname(<register.value(selphpokenum)>)>~you caught for me.*Giggle...~I see a resemblance to you.*Thank you so kindly.*... ... ... ... ... ...*Is something the matter?*You may leave.*... ... ... ... ... ...*Oh, fine.~I understand now.*SEBASTIAN!!*I need you here this~instant!)
@npc.warp(2,3,0,0)
@level.update
@npc.turn(0,0)
@text.show(Butler: Yes my lady.*Selphy: See to it that~this person is given a token~of appreciation.*Butler: I shall do as you~bid, my lady.)
@npc.move(2,1)
@npc.turn(2,1)
@npc.move(2,3)
@npc.turn(2,2)
@npc.warp(1,2,0,3)
@npc.remove(0)
@npc.move(2,2)
@npc.turn(2,3)
@text.show(Butler: I sincerely~thank you for pleasing~Lady Selphy.*Please accept this~as her thanks...)
@register.unregister(selphgofetch,time)
:select:<system.random(0,11)>
:when:0
@Item.give(36,1)
@Item.messagegive(36,1)
:when:1
@Item.give(189,1)
@Item.messagegive(189,1)
:when:2
@Item.give(174,1)
@Item.messagegive(174,1)
:when:3
@Item.give(110,1)
@Item.messagegive(110,1)
:when:4
@Item.give(111,1)
@Item.messagegive(111,1)
:when:5
@Item.give(173,1)
@Item.messagegive(173,1)
:when:6
@Item.give(174,1)
@Item.messagegive(174,1)
:when:7
@Item.give(131,1)
@Item.messagegive(131,1)
:when:8
@Item.give(132,1)
@Item.messagegive(132,1)
:when:9
@Item.give(149,1)
@Item.messagegive(149,1)
:when:10
@Item.give(174,1)
@Item.messagegive(174,1)
:when:11
@Item.give(32,1)
@Item.messagegive(32,1)
:endwhen
:end
:else
@text.show(I wish to see a Pokémon.~A darling <pokedex.getname(<register.value(selphpokenum)>)>.*I want to see one~right away. Please, make~my wish come true.)
:end
:endif
:end